On February 3, 2016 at 9:55:17 AM, Michael Emory Cerquoni 
(nebadon2...@gmail.com <mailto:nebadon2...@gmail.com> ) wrote:
 
I am mostly going on prim counts i have rezzer that shows counter of how many 
prims emitted, generally when i see prim objects start flying off in various 
directions, some objects get frozen in the air until i select the item then it 
falls, its always around 800-1000 prim objects this starts, its quite easy to 
see the viewer starts to flounder with around 1000 physical prim objects, it is 
not rocket science.
This is more due to the latency between your simulator and your viewer. It’s 
hardly a viewer limitation.

-- 
Cinder Roxley
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