Unfortunately I have no choice but to "roll" back to 0.6.4 or so and hope things get fixed. I haven't checked the SL Jira to see if anyone has been reporting this over there. I wonder if the megaregions are experiencing this too?
-Robert Len Brown wrote: > > Ditto. I noticed this as well. At least, my personal "opinion" at > witnessing this action with spheres was "the texture must not be rolling > along with the sphere." I actually thought it was a stationary texture > issue, but of course, I know nothing about the physics engine. So FWIW as > well, I too noticed this characteristic... > > - Len > > On Wed, Sep 23, 2009 at 10:41 AM, Mic Bowman <[email protected]> wrote: > >> FWIW... I noticed changes in the behavior of rolling balls about the time >> that the physics was changed to accommodate the different materials (I >> don't >> recall the version offhand). I've since tried every combination of >> materials >> to get balls to roll like I want with no real success. >> --mic >> >> >> On Wed, Sep 23, 2009 at 8:36 AM, Chris Hart >> <[email protected]>wrote: >> >>> Might be worth noting that some time around then, general stability >>> relating to physics crashes also improved markedly - so could be that >>> whatever changed improved things for stability, but evidently caused >>> issues elsewhere. I for one don't want those frequent ODE crashes coming >>> back to haunt us. >>> >>> -----Original Message----- >>> From: [email protected] >>> [mailto:[email protected]] On Behalf Of Robert >>> Klein >>> Sent: 23 September 2009 4:33 PM >>> To: [email protected] >>> Subject: Re: [Opensim-users] Physics Issue with 0.6.6 >>> >>> >>> I tested this with versions from 0.6.2 all the way up to the current >>> release >>> and the problem occurs at 0.6.5(interface version 4). I will also post >>> this >>> in the mantis. >>> >>> -Robert >>> >>> >>> Robert Klein wrote: >>> > >>> > I decided to try it out in SL and sure enough it does not work. Looks >>> like >>> > somewhere along the line we lost the ability to roll a sphere which >>> makes >>> > me wonder what else it not working? >>> > >>> > -Robert >>> > >>> > >>> > Robert Klein wrote: >>> >> >>> >> Hey Everyone, >>> >> >>> >> I put this out there on the OSGrid forums but thought I might check >>> you >>> >> all too. Under previous versions of OpenSim I could create a large 3m >>> >> ball, hollow it out, and make it physical then drop it on the ground. >>> >> Then I could push it around and it would roll like it should. Now it >>> >> doesn't roll. It just kind of slides along until I stop pushing it. >>> Is >>> >> anyone else having this issue? I have tried it on Ubuntu and Windows >>> with >>> >> the same results. Using ODE and Meshmerizer and MySQL 5.1 for the >>> >> database. Also tried it with Hippo and SL viewers. I simply can not >>> get a >>> >> ball to roll. You might be thinking, "who cares if a ball rolls or >>> not?" >>> >> I do a lot of training and stuff like this has become critical to >>> many of >>> >> the lessons I have designed. >>> >> >>> >> Thanks, >>> >> >>> >> Robert >>> >> >>> >> >>> > >>> > >>> >>> -- >>> View this message in context: >>> http://n2.nabble.com/Physics-Issue-with-0-6-6-tp3682914p3700408.html >>> Sent from the opensim-users mailing list archive at Nabble.com. >>> _______________________________________________ >>> Opensim-users mailing list >>> [email protected] >>> https://lists.berlios.de/mailman/listinfo/opensim-users >>> >>> No virus found in this incoming message. >>> Checked by AVG - www.avg.com >>> Version: 8.5.409 / Virus Database: 270.13.109/2384 - Release Date: >>> 09/23/09 05:52:00 >>> _______________________________________________ >>> Opensim-users mailing list >>> [email protected] >>> https://lists.berlios.de/mailman/listinfo/opensim-users >>> >> >> >> _______________________________________________ >> Opensim-users mailing list >> [email protected] >> https://lists.berlios.de/mailman/listinfo/opensim-users >> >> > > _______________________________________________ > Opensim-users mailing list > [email protected] > https://lists.berlios.de/mailman/listinfo/opensim-users > > -- View this message in context: http://n2.nabble.com/Physics-Issue-with-0-6-6-tp3682914p3703210.html Sent from the opensim-users mailing list archive at Nabble.com. _______________________________________________ Opensim-users mailing list [email protected] https://lists.berlios.de/mailman/listinfo/opensim-users
