The server and client both are in the same computer so there is no network latency.
On 10 December 2010 16:53, Jor3l Boa <[email protected]> wrote: > I think your server is downloading and caching that texture is sent to your > client (with parcel media de client downloads it), so is slow because of > your server download and upload speed, but I'm not sure XD > > 2010/12/10 Hao Liu <[email protected]> >> >> Hi all, >> >> to load an image on a prim with osSetDynamicTextureURL takes up to >> 60/100 sec to completely render the image! >> However using ParcelMediaCommands works really fast, even retreaving >> textures from external URIs. >> >> Anybody know how to solve this problem? I need to use >> osSetDynamicTextureURL because I need to show multiple media. Thanks. >> _______________________________________________ >> Opensim-users mailing list >> [email protected] >> https://lists.berlios.de/mailman/listinfo/opensim-users > > > _______________________________________________ > Opensim-users mailing list > [email protected] > https://lists.berlios.de/mailman/listinfo/opensim-users > > _______________________________________________ Opensim-users mailing list [email protected] https://lists.berlios.de/mailman/listinfo/opensim-users
