----------------------------------------------------------------------
Message: 1
Date: Wed, 20 Feb 2013 20:20:02 -0500
From: InuYasha Meiji <[email protected]>
To: [email protected]
Subject: Re: [Opensim-users] Red Glow in my River?
Message-ID: <[email protected]>
Content-Type: text/plain; charset=ISO-8859-1; format=flowed
I am using a Nvidia Geforce GTX 460, with 1 gig of DDR5. Newest driver
from their website. Microsoft, when allowed to update my driver causes
issues. Lots of disconnected GLDriver errors. The Nvidia web site
drivers don't cause this. I use the latest Firestorm with (Opensim
support). I found out it seems to be a bug. Oddly, after I tried every
other viewer I had the issue isn't appearing anymore. So, I also should
have tried a reboot before asking the question, as well. I hate issues
that arn't easy to report, and not always easy to replicate.
Your Friend,
InuYasha.
On 2/20/2013 5:09 PM, drWhiet wrote:
Are you using Angstrom ? I have the same issue with the latest
Angstrom Viewer ...
When i enable a Lightshare or Windlight Setting all is fine ; But the
normal dayview
in the Viewer "tints" the water red ,,, I do not have this issue with
Singularity or other viewers ..
I have a Nvidia GTX 680 with the latest drivers ..
best regards,
Wordfromthe Wise
------------------------------------------------------------------------
*Von:* [email protected]
[mailto:[email protected]] *Im Auftrag von
*Daniel Smith
*Gesendet:* Mittwoch, 20. Februar 2013 20:52
*An:* [email protected]
*Betreff:* Re: [Opensim-users] Red Glow in my River?
In firestorm, check out the option that shows the bounding box of a
light source....
On 2/20/2013 11:31 AM, InuYasha Meiji wrote:
Here is the problem: After night fall, even at midnight, I
started to notice it more, but right at water level on the
land going into the water was a bright red glow. I use the
highest setting available to me on Firestorm. I
--
Daniel Smith - Sonoma County, California
http://daniel.org/resume
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--
________________________________________________________________________
Opensim User: In Gridmode on Version 0.7.4. Nine Instances with 56
Regions. on Windows 7, 64-bit. Phenom 9500 2.2 GHz Quad Core,
Terabyte Hard Drive, 8gig DDR2 RAM. Used XAMPP to load PHP Version
5.3.0, Apache
and MySQL 5.1.41-community edition. Groups, Profiles, Vivox Voice and
Offline Messages all working. (Not yet Public, 10 user accounts so far).
________________________________________________________________________
------------------------------
Message: 2
Date: Thu, 21 Feb 2013 02:33:22 -0600
From: [email protected]
To: <[email protected]>
Subject: [Opensim-users] A Way To "Physically" or "Locally" Embed A
Video?
Message-ID: <[email protected]>
Content-Type: text/plain; charset=UTF-8; format=flowed
Unless I'm mistaken, I know I cannot "import" a video to be used
in-world, but...
I've used video-on-a-prim for years and always used a referral URL for
the video file called from my own hosted website. However, I'm working
on a project that has some short video clips along with slides and the
usual fluff for an interactive in-world tutorial.
I'd like the video clips to be embedded somehow so they are not called
from a web-based URL.
Is there a way for me to place these video clips locally within an
OpenSim folder, for example, and have them called from there to play
in-world? I understand that I can't include the video clips themselves
in an OAR, unless I'm mistaken. But if I can at least include them in a
pre-configured OpenSim folder (like Diva Distro) and offer that as a zip
file it would be really great.
The video files themselves are small and only add about 30 megs max to
the overall size of the final product if I can get this to work. I just
don't want them hosted elsewhere in the event there's a future issue
with that host, thereby making them inaccessible in-world.
Thanks for any suggestions.
------------------------------
Message: 3
Date: Thu, 21 Feb 2013 01:28:52 -0800 (PST)
From: TwistedStickfigure <[email protected]>
To: [email protected]
Subject: Re: [Opensim-users] Whisper module
Message-ID: <[email protected]>
Content-Type: text/plain; charset=us-ascii
Yes, I deleted that post fokides. I checked the authors website and
it seemed
inactive. The last release was for opensim 7.2 and that was compiled by
Justin. I just felt I had to let it go and get Vivox.
-----
Twisted Stickfigure
Bears Lair on Osgrid
--
View this message in context:
http://opensim-users.2152040.n2.nabble.com/Whisper-module-tp7579498p7579539.html
Sent from the opensim-users mailing list archive at Nabble.com.
------------------------------
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End of Opensim-users Digest, Vol 66, Issue 29
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