I'm not sure what's happening here. My guess is that the TextureEntry (a serialized blob of data which contains information about textures on a prims faces and particle system stuff) was somehow previously corrupt but that an update of libomv in a later OpenSimulator has revealed it.

Normally, I would say that you could ignore the "Could not find" errors, since a lot of false positives show up as scripts have to be scanned for hard-coded UUIDs. I mean to stop reporting these cases (or at least make it clear what they are) but just haven't found the time yet.

But in this case, I would be somewhat concerned they reference genuine assets which weren't picked up due to the other exceptions you see from UUID GATHERER. On the other hand, if they don't exist in the source database perhaps they genuinely don't exist and are something to do with the TextureEntry corruption.

On 11/12/13 14:20, Drover, Matt wrote:
Hi, I upgraded to 0.7.6 from 0.7.4 a couple days ago and now get these errors a 
lot:

2013-12-11 10:04:55,157 DEBUG - OpenSim.Region.Framework.Scenes.UuidGatherer 
[UUID GATHERER]: Texture entry length for
prim was 56 (min is 46)

2013-12-11 10:04:55,158 ERROR - OpenSim.Region.Framework.Scenes.UuidGatherer 
[UUID GATHERER]: Failed to get part -
System.IndexOutOfRangeException: Index was outside the bounds of the array.

    at OpenMetaverse.BitPack.UnpackBitsArray(Int32 totalCount)

    at OpenMetaverse.BitPack.UnpackUBits(Int32 totalCount)

    at OpenMetaverse.Primitive.ParticleSystem..ctor(Byte[] data, Int32 pos)

    at 
OpenSim.Region.Framework.Scenes.UuidGatherer.GatherAssetUuids(SceneObjectGroup 
sceneObject, IDictionary`2 assetUuids)

If I try a save oar, I get so many of these errors that my console locks up.

I tried going back to 0.7.5 and still get the errors but in save oar I now see:

10:45:23 - [ARCHIVER]: Successfully added 329 assets (7 assets not found but 
these may be expected invalid references)

10:45:23 - [ARCHIVER]: Could not find asset aebd4b83-6aea-b0ec-734c-f2c5e16c661a

10:45:23 - [ARCHIVER]: Could not find asset 5b2eb7d3-2e83-7a3e-d944-8baa3f971fec

10:45:23 - [ARCHIVER]: Could not find asset 0bc58228-74a0-7e83-89bc-5c23464bcec5

10:45:23 - [ARCHIVER]: Could not find asset 63338ede-0037-c4fd-855b-015d77112fc8

10:45:23 - [ARCHIVER]: Could not find asset 53a2f406-4895-1d13-d541-d2e3b86bc19c

10:45:23 - [ARCHIVER]: Could not find asset 303cd381-8560-7579-23f1-f0a880799740

10:45:23 - [ARCHIVER]: Could not find asset 6e0f05ad-1809-4edc-df29-fae3d2a6c9b8

I have searched my db and cannot find any reference to these asset id's at all. 
What specifically is referencing them?

Thanks

*Matthew Drover
*Programmer Consultant

Immersive Technology
Distance Education, Learning and Teaching Support
*Memorial University of Newfoundland*



_______________________________________________
Opensim-users mailing list
[email protected]
https://lists.berlios.de/mailman/listinfo/opensim-users



--
Justin Clark-Casey (justincc)
OSVW Consulting
http://justincc.org
http://twitter.com/justincc
_______________________________________________
Opensim-users mailing list
[email protected]
https://lists.berlios.de/mailman/listinfo/opensim-users

Reply via email to