New tests: 2 Regions (Var region 1024x1024) no contiguous. 20 avatar in region "A"
0 avatars in region "B" A user login directly in region "A" and see many users as ruth. A user login in region "B" (empty of avatars region) and teleport to región "A" all perfectly rezzed. I think all this test are important about OpenSimulator Community Conference 2014 results. Regards, Luisillo 2014-07-15 11:06 GMT+02:00 Luisillo Contepomi <[email protected]>: > server is 0.8 version. > > 2014-07-15 0:26 GMT+02:00 R.Gunther <[email protected]>: >> Not read anything about the upload you have to the server. also 0.7.6 is >> old, so maby there's bug in that version. >> >> >> On 2014-07-14 21:37, Luisillo Contepomi wrote: >>> >>> new tests about this: >>> Viewers Singularity and Firestom last version 64 >>> >>> Login avatars one by one to 10 >>> All the 10 avatars see the others 10 avatars well with their shape and >>> perfectly textured. >>> >>> Login now the 11th avatar and have the problem, he see some avatars >>> ruthed all perfectly textured but ruthed. >>> I reproduce the problem always. The magic number is 10 avatars max. >>> >>> 2014-07-13 20:29 GMT+02:00 Luisillo Contepomi >>> <[email protected]>: >>>> >>>> This problem persist in 0.8 with all viewers. >>>> >>>> >>>> I am was doing overload test with avatars and see a problem. >>>> >>>> Premises: >>>> Server on grid (Robust and opensim version 0.7.6 in same PC windows 7 >>>> -64 - 8Gb RAM) >>>> Mysql server. >>>> Clients: Singularity and firestorm last version. (Two viewers by >>>> computer. 8Gb ram) >>>> Clients login at 30 seconds one after other. >>>> Clients all avatars have all the same clothes (avatars are ballerinas, >>>> shape worn clothes, skin and attached 4 prims: hair, skirt, and shoes). >>>> Avatars impostors 0. >>>> Region have all assets in flotsam cache memory and disk. (No errors or >>>> alerts). >>>> >>>> All avatars see properly the rest of the avatars >>>> If one of them leaves the scene, returning sees all others as not >>>> exatly ruth. >>>> (is more .. high and thin than ruth). >>>> >>>> In this situation I try the command "appearance send name 2ndname" >>>> without sucess. >>>> "Appearance show user 2ndname" show me only uuid textures,nothing >>>> about shape uuid. >>>> >>>> Testing with all one by one... i have the same result. >>>> If client leave scene... when comeback see all as ruth. All textures >>>> well but shape ruthed. >>>> I reduce number of avatars... for see when this issue is solved. >>>> >>>> Logout all avatars. >>>> Login one by one at 30 seconds.. only 6 avatars. >>>> 6 avatars have not problems. >>>> >>>> More than 6 avatars is the problem. >>>> >>>> Other tests: >>>> Editing appearance dont work. >>>> Changing shape by other ... dont work. >>>> Shape is missing. >>>> Textures all correctly downloaded shape missing. >>>> Change region >>>> >>>> Regards, >>>> Luisillo >>> >>> _______________________________________________ >>> Opensim-users mailing list >>> [email protected] >>> http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-users >>> >> >> _______________________________________________ >> Opensim-users mailing list >> [email protected] >> http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-users _______________________________________________ Opensim-users mailing list [email protected] http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-users
