You can find in OsGrid some good scripts for vehicles in Bulletsim,
working fine.
Look in the Wright Plaza Freebie store.
May be if you can see this scrips help you for find and solve the
problem in your scrips
Regards,
Luisillo

2014-08-17 22:55 GMT+02:00 David P. Giffen <[email protected]>:
> I agree with Timothy, OS has used ODE for a long time so most of bugs have
> been worked out.
>
> -----Original Message-----
> From: [email protected]
> [mailto:[email protected]] On Behalf Of Timothy Rogers
> Sent: Sunday, August 17, 2014 15:22
> To: [email protected]
> Subject: Re: [Opensim-users] vehicle differences between Bullet and ODE
>
> One solution is to just go back to ODE. BulletSim is still under development
> so it is known to have some issues still.
>
> --
>   Timothy Rogers
>   [email protected]
>
> On Sun, Aug 17, 2014, at 01:04 PM, Seren Seraph wrote:
>> Hi,
>>
>> Since switching to Bullet I notice that some of my flying vehicles
>> only work as before vertically and sort of judder without changing
>> direction much when I try to move or turn horizontally.  Is there a
>> fast
>> known patch to make this sort of problem go away?
>>
>> Thanks for any answers, insights, or relevant links.
>>
>> - seren.
>> _______________________________________________
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>> [email protected]
>> http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-users
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