In ./bin/assets/CollisionSoundsAssetSet there exists some .ogg files
there with various collision sounds. This is just a theory as I've not
tried it myself but you may be able to replace the sound(s) there with a
sound that is more appealing to you. There are quite a few in that
directory though so it may take a bit of trial and error in finding the
correct one. Make backups of the original sounds just in case you need
to restore them and keep the original filename and format with the one
you're replacing; They're all .ogg format as far as I can tell. Restart
OpenSim, clear your viewer cache, log in and test :) Assuming the viewer
uses the collision sounds from the server and does not produce them
internally this may work.
Hope this helps!
On 8/25/2014 10:31 AM, Dr Ramesh Ramloll wrote:
Got this from Handy Low
'http://jira.phoenixviewer.com/browse/FIRE-3169'
So this is a REAL problem
and seems it was 'resolved' in Firestorm,
Singularity does not allow the footstep sound to be changed as far as
I can tell.
I will either have to live with this 'machine gun/drum snare' sound
...especially when a crowd of NPCs are walking ... lol or just shut
off ambient sound all together.
:( , guess it's one more of those things to live with.
R
On Mon, Aug 25, 2014 at 11:04 AM, Luisillo Contepomi
<luisi...@contepomi.net <mailto:luisi...@contepomi.net>> wrote:
El 25/08/2014 a las #4, Dr Ramesh Ramloll escribió:
So these sounds are collision sounds? I get them when I walk
on the ground.
Is there a way to change collision sounds? Right now the
collision sounds
look very inappropriate ...?
In my Singularity this sound is not collision sound is Interface
sound.
When I press some button is the "clic" sound as your mp3.
Singularity Viewer (64 bit) 1.8.5 (5617) Jan 29 2014 00:07:05
(Singularity)
May be you are walking with the movement control on your screen...
with clicks.
Movements with arrows have not sound.
Regards,
Luisillo
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