If you're using DSG, how many cores are supporting this usage?

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> On Sep 11, 2014, at 11:16 PM, dz <[email protected]> wrote:
> 
> 
>> From: Dr Ramesh Ramloll <[email protected]>
>> ...
>> I was wondering how much more NPCs can be created in one region, I did not
>> experience any slow down whatsoever. Or may be the question is not relevant
>> because it just depends on the CPU resources and memory available. In any
>> case, let me know.
>> Ramesh
>> 
> 
> I have been doing NPC development and testing on the MOSES grid for almost a 
> year now.
> My NPCs are 1/2 scale rigged mesh with prim and mesh objects attached to 
> them.  They are also all equipped with an AO attached as a HUD object.  I 
> cannot say that I am aware of any theoretical limit on the number that can be 
> placed in a region, but there are practical limits when you start generating 
> large numbers.  
> 
> One of the load tests I designed used 24 synchronized NPC generators to put 
> 2800 NPC avatars into a "regular" 0.7.6 OpenSim region.  Each of the avatars 
> was seated on a scripted bench, which cycled through a series of animations.  
> Subsets (40-200) of the NPCs were directed to walk/run/fly between 
> predetermined destinations and then return to their benches.  All 2800 of the 
> NPC's were then logged out.   The load test was considered successful only if 
> all portions of the test were completed without crashing the server.   As a 
> practical matter, it took almost an hour to log all of the NPCs in.  Once all 
> the NPCs were in world, groups of 20 were "activated" to move around the sim 
> for approximately 45 minutes. As many as 300 NPCs were "mobile" at any single 
> time. It then took more than an hour to log them all back out.  Sim 
> performance was dependent on a number of factors, and was seemed most 
> affected by generating the NPCs,  using in-world scripted objects  to 
> communicate the destinations they were to move to, and then the process of 
> logging them out.  If I eliminate the "walking around" aspect of the tests, I 
> have had as many as 3400 NPCs in a region at one time.  
> 
> Doug Osborn
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