This isn't correct. Currently, if an OAR or IAR is loaded and it references asset IDs which already exist, then these will be used and assets will not be loaded again.

On 15/09/14 04:32, Thomas Ringate wrote:
That makes sense.  That means each time you import an IAR you are adding more 
items to your asset database.  I assume
once an object is in the database it is there forever.  Deleting it from you 
inventory does not remove it from the asset
database only from my inventory I understand.  On a private standalone  it 
sounds like it would be a good idea to drop
you database and start over rather then keep loading IARs of your inventory 
from OSgrid.
It is a pain to delete the duplicates in inventory but the simple way I was 
using was to delete everything in inventory
and then load the new IAR.
That make it appear like I don’t have much but in fact I guess every time I do 
that my asset database grows in size by
some 12,000 items.
Tom
*From:* M.E. Verhagen <mailto:[email protected]>
*Sent:* Sunday, September 14, 2014 6:27 PM
*To:* [email protected] <mailto:[email protected]>
*Subject:* Re: [Opensim-users] IAR Import question
iar import will create new assets with new uuid's
since uuid's will need to be unique it is not possible to reuse uuid's cause 
different grid could give objects the same
uuid.

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OSVW Consulting
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