I am looking for a way to programmatically create an inventory item such as it appears immediately, as in the case of llGiveInventory. It can be either in the avatar's inventory, or in an object's inventory (since the object can give to the avatar). It can't be assumed that the container be scripted, so it is not possible to use llGiveInventory.

I can INSERT a row into database or POST to the InventoryService. The former needs the simulator to be stopped, and the later the avatar to relog. None meets the "immediate delivery" requirement.

This would be used to deliver things from the web, as in the following application : http://www.pescadoo.net/tmp/texture_browser.png

My avatar selects a ROBUST texture on a web page. The web then calls an object, passing the name and uuid of the texture. The box under is painted by uuid.

Any idea?


-- Jeff
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