Ahhh, I see! I fundamentally misunderstood the function of the --default-user switch. Thanks much for the clarification!
- Fleep On Fri, Feb 13, 2015 at 3:51 PM, Justin Clark-Casey < [email protected]> wrote: > Hi Fleep. I'm afraid that the --default-user option only affects > ownership for objects where the owner UUID does not exist in the target > grid. > > By saving the OAR back out you have inserted your owner UUID which is then > found on reload. > > There is currently no --force-user "load oar" option (there can be but the > implementation is not entirely straitforward). However, in your case you > could resave the OAR with the --publish option. This will strip your owner > information and so on the next load --default-user will end up applying to > all objects. > > > On 13/02/15 14:40, Fleep Tuque wrote: > >> Hi all, >> >> Yesterday I had occasion to load an OAR file into a region with the >> --default-user switch, and it worked perfectly the >> first time. The OAR loaded just fine with me as the owner. I was able >> to go in and make changes to the content on the >> region, and when I was finished, I saved the OAR out (regular save, no >> parameters). >> >> I then reloaded the OAR again with the --default-user switch to change >> the content owner to a different avatar, however, >> no matter what I do, the content seems to be owned by me - no matter what >> avatar name I put in the parameter. >> >> Troubleshooting steps I tried that didn't resolve the issue: >> >> - Restarting the simulator >> - Loading a blank OAR file and then reloading my saved OAR with the >> --default-user switch and new avatar name >> - Load the saved OAR with the --default-user switch and new avatar name >> in a different region (same result, the content >> is still owned by me, and I should note, I am NOT the estate owner for >> that region) >> - Clearing my viewer cache >> >> I also tested loading the OAR with the --default-user switch using an >> avatar name that doesn't exist on the grid to >> ensure that it was properly checking to see if the account exist, and it >> did return an error on the console that the >> fake account didn't exist, so it is checking. >> >> Any thoughts or suggestions for what to try next? >> >> - Chris/Fleep >> >> >> _______________________________________________ >> Opensim-users mailing list >> [email protected] >> http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-users >> >> > > -- > Justin Clark-Casey (justincc) > OSVW Consulting > http://justincc.org > http://twitter.com/justincc > _______________________________________________ > Opensim-users mailing list > [email protected] > http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-users >
_______________________________________________ Opensim-users mailing list [email protected] http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-users
