My idea was to make it easier to get this information (from an LSL standpoint) directly where it's called. So you could have something like this:

list objDetails = osGetObjectNameDetails(["Chair"], OBJECT_NAME | OBJECT_POS);
string objName = llList2String(objDetails, 0);
vector objPos = llList2Vector(objDetails, 1);

or perhaps iterate through the list if more than one set of data is returned.

Code complexity (Understood that it would not be reduced server side) is reduced on the script side of things.

I do agree that scanning an entire region by default would put a lot of load on the simulator which is why I also provided the option of limiting the scan distance. Perhaps it would be better to remove the list osGetObjectNameDetails(list names, list params) and just have list osGetObjectNameDetails(list names, float range, list params) so it would force the user of the function to think about the distance needed to acquire this information; maybe even make a max distance for this function configurable in OpenSim.ini so that it can't scan further than that from that configured point of origin?

Potential for abuse is always a concern; I would think this function would fit in a Threat level of possibly at least High but probably at least VeryHigh. Then there's always the Allow_* configuration to disable this completely if an operator doesn't want this used at all or to only allow it for certain users.

I do understand that event usage is commonplace but we still have os* functions such as the notecard functions that skip their related events entirely, which in my opinion, is very useful as it makes it very easy to gather and manipulate data "on the spot" in a relatively short amount of scripting. In the case of osGetNotecardLine() for instance it's very simple to read a line in a notecard in just one line of code. With llGetNotecardLine() a dataserver event would need to be set up as well as its respective scripting in that event to handle the data, increment the line count, etc. osGetNotecardLine() in combination with osGetNumberOfNotecardLines() with a loop of some kind results in initially a much shorter much easier to implement notecard reader.

While I understand completely about the concerns of simulator load on a region scan; I'm not quite understanding (if hypothetically this function was implemented) the concern of having an "event-less" data return?

On 3/13/2015 3:25 PM, R.Gunther wrote:
I expected the OSSL works also with UUID you get from sensor. llGetObject details works very good for me, except am misisng the object size. I have a workaround for that. But a command that need to scan the whole sim to get something. I agree with dahlia, bad idea.

On 2015-03-13 21:12, Dahlia Trimble wrote:
Some initial thoughts

Why not a function that returns a uuid for a name? Actually this could be done with a sensor now. No need to duplicate llGetObjectDetails functionality, just call it once you get the uuid.

Such a function would need to scan every object in the region for a name match, similar to how a sensor would do it. This can put a lot of load on the simulator and could tie up internal data structures until the scan completes, possibly preventing other more critical code from executing. If such functionality was added, it would likely need to be throttled to prevent abuse and/or use events to return results similar to sensors now. Perhaps another approach might be to get rid of the sensor distance limit, or relax it in favor of some other penalty such as a script delay if a further distance is requested. This would, however, deviate from the SL API documented behavior and as such would probably need to go into a os* function.

Sorry, I don't accept the argument that it reduces code complexity, it only moves the complexity into the simulator code. Script event patterns are quite common and well understood by the community and have the advantage that, when used properly in place of other patterns (loops, etc), help the simulator run better.

On Fri, Mar 13, 2015 at 12:10 PM, Chris <mewtwo0...@gmail.com <mailto:mewtwo0...@gmail.com>> wrote:

    Getting an object's size would be a really nice addition; but
    going by how llGetScale() functions I believe it would be limited
    to getting just the root prim's size rather than overall size if
    I'm thinking about this correctly.


    On 3/13/2015 2:03 PM, R.Gunther wrote:

        One thing that llGetObject detail is missing is to get the
        prim size. so if this command get add. i hope the add the
        object size too.


        On 2015-03-13 20:00, Chris wrote:

            Hello all,

            I have a proposal for a new OSSL function that could
            possibly prove useful: osGetObjectNameDetails()

            I would have sent this to the opensim-dev mailing list
            but I'm unsure now of where this is located and how to
            sign up for that list since the old mailing list
            locations are now gone. Can someone please point me in
            the right direction? :)

            This proposal has also been posted at
            http://opensimulator.org/wiki/OSSL_Proposals

            Thank you in advance for the consideration!

            ----------
            Function:
            ----------

            list osGetObjectNameDetails(list names, list params);
            list osGetObjectNameDetails(list names, float range, list
            params);

            -------------
            Description:
            -------------

            Would work similarly to llGetObjectDetails() but has the
            advantage of specifying for an object's name (or list of
            names) instead of by key. If more than one name match is
            found then the return list will have those matches (or
            groups of matches if more than one parameter is supplied)
            sorted in order from nearest to furthest from the prim
            calling osGetObjectNameDetails. By default this would
            scan the entire region but optionally a range can be
            specified to only search within a certain radius similar
            to llSensor().

            This has potential, for most single item situations at
            least, eliminate the need for an llSensor() call and also
            eliminate the need for a sensor event thus reducing code
            complexity and make for very easy and very quick data
            collection to be further processed upon.

            ---------
            Example:
            ---------

            list objDetails;

            default
            {
                state_entry()
                {
                    //Example 1:
                    //For this example assume this prim is located at
            <128, 125, 30> and we have two objects named 'Chair'.
                    //'Chair' #1 is located at <128, 128, 30> and
            owned by avatar UUID 5f9c7c6c-f2c9-4196-8d8d-07cdeb71821a
                    //'Chair' #2 is located at <128, 130, 30> and
            owned by avatar UUID 1c612fb2-748c-4a1a-ad57-27f488210c06

                    objDetails = osGetObjectNameDetails(["Chair"],
            OBJECT_NAME | OBJECT_POS | OBJECT_OWNER);

                    llOwnerSay(llDumpList2String(objDetails, ", "));

                    //llOwnerSay() output should be: Chair, <128,
            128, 30>, 5f9c7c6c-f2c9-4196-8d8d-07cdeb71821a, Chair,
            <128, 130, 30>, 1c612fb2-748c-4a1a-ad57-27f488210c06

            
//------------------------------------------------------------------------------------------------------------------------------------------------------------------


                    //Example 2:
                    //For this example assume everything stays the
            same as in Example 1 except that we're specifying a range.

                    objDetails = osGetObjectNameDetails(["Chair"],
            5.0, OBJECT_NAME | OBJECT_POS | OBJECT_OWNER);

                    llOwnerSay(llDumpList2String(objDetails, ", "));

                    //llOwnerSay() output should be: Chair, <128,
            128, 30>, 5f9c7c6c-f2c9-4196-8d8d-07cdeb71821a

            
//------------------------------------------------------------------------------------------------------------------------------------------------------------------


                    //Example 3:
                    //For this example assume this prim is located at
            <128, 125, 30> and we have two objects: 'Chair 1' and
            'Chair 2'.
                    //'Chair 1' is located at <128, 128, 30> and
            owned by avatar UUID 5f9c7c6c-f2c9-4196-8d8d-07cdeb71821a
                    //'Chair 2' is located at <128, 130, 30> and
            owned by avatar UUID 1c612fb2-748c-4a1a-ad57-27f488210c06

                    objDetails = osGetObjectNameDetails(["Chair 1",
            "Chair 2"], OBJECT_NAME | OBJECT_POS | OBJECT_OWNER);

                    llOwnerSay(llDumpList2String(objDetails, ", "));

                    //llOwnerSay() output should be: Chair 1, <128,
            128, 30>, 5f9c7c6c-f2c9-4196-8d8d-07cdeb71821a, Chair 2,
            <128, 130, 30>, 1c612fb2-748c-4a1a-ad57-27f488210c06

            
//------------------------------------------------------------------------------------------------------------------------------------------------------------------


                    //Example 4:
                    //For this example assume everything stays the
            same as in Example 3 except that we're specifying a range.

                    objDetails = osGetObjectNameDetails(["Chair 1",
            "Chair 2"], 5.0, OBJECT_NAME | OBJECT_POS | OBJECT_OWNER);

                    llOwnerSay(llDumpList2String(objDetails, ", "));

                    //llOwnerSay() output should be: Chair 1, <128,
            128, 30>, 5f9c7c6c-f2c9-4196-8d8d-07cdeb71821a
                }
            }


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