you must move in rotation the pelvis, all the torso bones before save. All mean all. If you do not move a bone.. this bone will move breathing. Regards, Luisillo
2015-05-14 19:28 GMT+02:00 Luisillo Contepomi <[email protected]>: > Create your pose with qavimator or other similar. > http://qavimator.org/ > Touch (rotate or move) a little all bones (one by one) moving or rotating > 0.001 > Save and upload it with the max priority as bucle. > > The default anim have low priority. Your animation (pose) with more > priority stop your avatar breathing or moving the torso. As AO do. > > Kind regards, > Luisillo > > > 2015-05-14 16:35 GMT+02:00 Giovanni De Gasperis <[email protected]>: >> Hi there. >> >> I would like to make a statue in OpenSimulator using a NPC. >> I setup the pose and the create/sit script, fine. >> >> But the NPC avatar keeps breathing... Quite kreepy for a statue! >> >> Is there any way to stop the internal breating animation of the avatar? >> >> Thank's >> >> Giovanni >> >> _______________________________________________ >> Opensim-users mailing list >> [email protected] >> http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-users _______________________________________________ Opensim-users mailing list [email protected] http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-users
