At 01:24 29/05/2015, opensim-users-requ...@opensimulator.org wrote:
From: Luisillo Contepomi <luisillocontep...@gmail.com>
Hello Ai,
I see all in var region 1024x1024 Terrain and objects 0.8.2.0 Dev 8d66284
I am in 0.0.100 I can see 1024,1024,20 from mouse look and using
camera for go near with my view.
Login directly in position 0.0.100 with Firestorm 4.7.1 (45325) Apr 30 2015
Setup Disable camera constraints in viewer advanced menu. And
preferences firestorm extras unmark "enable progresive draw distance
stepping".
Review viewer configuration,
Good advice Luisillo... I did review my viewer settings. For
Firestorm 4.7.1, I do have camera constraints disabled, and I have
the default setting for Firestorm -> Extras -> "enable progressive
draw distance stepping" which is unticked.
You see 1024x1024 as that is the region size you are on. Normal
region users I think see just 256m which can be shorter than the
viewer set max draw distance, and the terrain that shows is from the
AVATAR position, not where the camera/viewer is placed as it should be.
The problem seems to be the commits db5a42 (2014-03-17) and 22dade
(2014-03-21) by Robert Adams which changed the algorithm to use
distance from avatar for terrain loading. And commit c26f01
(2014-02-19) also by Robert which did a temp fix that may still be in use?
This can be corrected (for non-varregion users) if OpenSim.ini [Terrain] has
SendTerrainUpdatesByViewDistance=false
I have added notes on this at http://opensimulator.org/mantis/view.php?id=7592
and I have suggested to Robert that the default might be better set
to false until the code works properly from the viewer distance
rather than distance from avatar.
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