On Sat, Dec 12, 2015 at 6:31 AM, Jeff Kelley <[email protected]> wrote:
> > > ...Get your regions slim and fast. Happy script safari!... > Jeff, Wow, thank you for a very useful discussion (and set of tools) to maximize sim performance (via maximizing script usage)! Still, I have a few questions: - [In the same way you mentioned removing particle scripts from objects…] Doesn’t removing the script for hoover text (without removing the hoover text and accordingly, the hoover text will still be visible) mean the hoover text is still functional WITHOUT impacting region performance? - Do NPCs impact region performance? - Does anyone know of a CC license “chat bot” script (to enable text-based chats with NPCs)? - Any recommendations for a CC license script library (and especially, a state-of-the-art script library)? I mostly use the scripts in Fleep’s script library @ https://fleep.wikispaces.com/Scripts (or go back to the SL LSL wiki @ http://wiki.secondlife.com/wiki/LSL_Portal). Finally, while we are on the topic of optimizing region performance in OpenSim, is it still true that making as many of the objects in the sim as possible phantom will increase the sim’s performance? [This is a tip I picked up from Chris Hart when I was using the Reaction Grid to host the Tulane SCS Metaverse. I have continued to make all objects phantom except building floors. Further, I now depend on being able to just walk through doors (and loath having to actually find a door!). Still, since I noticed how the very adept builders in the OSCC grid did not make many or any of the builds phantom, I wonder if my understanding -- that phantom objects helps sim performance -- is still correct?] Again, thank you for your notes on maximizing sim performance through maximizing script performance. Best, Kay
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