Compiling the master the usual way : git pull origin master git reset --hard ./runprebuild.sh xbuild
Revision is ee15c51 (2016-01-01) The binary product runs ok with BulletSim. With ODE *and* ubODE, I get : System.DllNotFoundException: lib64/libode-x86_64 Full log: http://pastebin.com/raw/GQ3cm7r8 Content of my lib64 folder : -rwxrwxr-x. 1 jyb jyb 1.5M Jan 7 11:46 BulletSim.dll -rwxrwxr-x. 1 jyb jyb 2.4M Jan 7 11:46 libBulletSim.so -rw-rw-r--. 1 jyb jyb 2.8M Jan 7 11:46 libode.dylib -rw-rw-r--. 1 jyb jyb 1.1M Jan 7 11:46 libode-x86_64.so -rwxrwxr-x. 1 jyb jyb 128K Jan 7 11:46 libopenjpeg-dotnet.dylib -rwxrwxr-x. 1 jyb jyb 146K Jan 7 11:46 libopenjpeg-dotnet-x86_64.so -rwxrwxr-x. 1 jyb jyb 765K Jan 7 11:46 libsqlite3_64.so -rwxrwxr-x. 1 jyb jyb 2.1M Jan 7 11:46 libsqlite3.dylib -rwxrwxr-x. 1 jyb jyb 637K Jan 7 11:46 ode.dll -rwxrwxr-x. 1 jyb jyb 1.1M Jan 7 11:46 sqlite3.dll OpenSim.ini settings for ODE : physics = OpenDynamicsEngine OpenSim.ini settings for ubODE : meshing = ubODEMeshmerizer physics = ubODE MONO 3.2.5, CentOS 6.6, 64-bit. What could be wrong? -- Jeff _______________________________________________ Opensim-users mailing list [email protected] http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-users
