Garrett D'Amore wrote:
> Sebastien Roy wrote:
>> On Mon, 2008-12-15 at 10:30 -0800, Garrett D'Amore wrote:
>>  
>>> Chris Liu wrote:
>>>    
>>>> Let me explain respectively.
>>>>
>>>> OSS - libsndfile has not much to do with OSS. It mainly focused on 
>>>> processing data from one format to others. It does not like to deal 
>>>> much with hardware or operating systems. The only exception may be 
>>>> sndfile-play. Sndfile-play is one of three tiny utilities it 
>>>> provides, which only writes audio data directly to /dev/audio (on 
>>>> Solaris), which is standard audio device on Solaris. On SunRay 
>>>> sndfile-play wont work properly because SunRay client uses another 
>>>> audio device specified by $AUDIODEV. However, it is not a main 
>>>> purpose of libsndfile.
>>>>       
>>> If this is the case, can we skip integrating sndfile-play, at least 
>>> until it honors Sun Ray?
>>>     
>>
>> It sounds to me more like the SunRay audio architecture is inadequate to
>> support 3rd party tools.  Perhaps that should be fixed rather than
>> require audio software developers to have to add Sun-specific code to
>> support SunRay.
>>   
>
> That's a much, much bigger task.  And it is indeed one we are looking 
> at doing for Boomer, because the current architecture doesn't work 
> with the OSS apps.
>
> Basically, this is a problem of applications "assuming" that 
> /dev/audio is always sufficient.  For a situation like Sun Ray, this 
> simply isn't the case.

By the way, use of $AUDIODEV has been a standard technique since at 
least Sun Ray first shipped.  Its not new on Solaris.

In situations where there is more than one audio device, /dev/audio 
won't necessarily point to the right device anyway.  The fact that the 
3rd party app can't use a different audio device is a severe shortcoming 
in the app.

    -- Garrett


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