Richard L. Hamilton wrote:
C, the standard network stack runs on CPU0 (along
with many other
kernel items), though it might need some tuning for
your particular app.
[...]
I thought that at least since FireEngine, the network stack could
use multiple CPUs!
Oooh! I just looked at the FireEngine docs, and while I was aware that
we'd broken the all-NICs-need-CPU0, I hadn't bothered to read the
FireEngine implementation.
http://www.sun.com/bigadmin/content/networkperf/FireEngine_WP.pdf
Whee! Learn something every day...
I can't find any reference to Phase 2 being implemented in any Solaris
10 Update release, which I'm kinda surprised at. Has FireEngine been
merged with the Network Cache and Accelerator as planned? I'm assuming
it has (my guess is either Update 2 or 3), as it sounds like a complete
FireEngine implementation is required for both Nemo and Yosemite (let
alone Crossbow). The What's New sections aren't terribly helpful mapping
back codenames to actual feature lists...
http://docs.sun.com/app/docs/doc/817-0547?l=en
--
Erik Trimble
Java System Support
Mailstop: usca22-123
Phone: x17195
Santa Clara, CA
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