Richard L. Hamilton wrote: >> On Mon, Dec 24, 2007 at 09:40:55PM +0330, Legolas >> Woodland wrote: >>> Hi >>> Thank you for reading my post >>> Can some one let me know how I can open a RAR file >> in solaris? >>> RAR is a compression format in windows and all >> windows users will need it >>> when they come to open solaris. >> The Gnome Archive Manager (File Roller 2.20.0) has >> some RAR support. >> >> It at least knows how to open and extract files from >> a RAR archive. >> I'm not sure the decryption stuff works but let us >> know if you try it. >> >> /usr/bin/file-roller <rar file> >> hould do it. >> >> This is on snv_75. > > For most if not all archive formats it "supports", file-roller uses external > commands. Thus, it will only be able to extract rar archives if unrar > can be found via $PATH. It will also only be able to modify or create > rar archives if the "rar" command is similarly available (which AFAIK it > won't be unless rarlab.com chooses to make it available for Solaris; their > attitude seems to me to be that anyone can use the unrar code to extract > or list archives, but that creating or updating them is proprietary). > > If someone hasn't already done something to get the ball rolling, it might > be good if unrar were added to OpenSolaris. While I'm not keen on > proprietary formats, being able to extract just about anything is arguably > not a bad idea.
7z (P7ZIP) is able to extract RAR archives, and it is already in OpenSolaris/Solaris 10. Give it a try! regards victor > > (IMO, the only thing that makes sense to make proprietary (if anything does) > in the way of compression schemes or codecs is the encoding side of a > video codec, since coming up with one that improves on compression vs > quality (vs realtime performance) of existing ones would probably not be easy. > Even that may turn out to be pretty silly, as bandwidth sufficient to deal > with less than best possible video compression becomes commonplace. > Now maybe if and when true 3D becomes possible (not just two eye views), > there will still be enough data at high resolutions to challenge available > bandwidth. But my bet is on bandwidth capable of supporting full five-sense > (plus) VR (i.e. something indistinguishable from reality) being available long > before the means of imparting the illusion; and who would really want to > deal with a data feed like that directly into their brain, such that they > couldn't > ever be sure what was real and what was illusion?)
