Richard L. Hamilton wrote:
>> On Mon, Dec 24, 2007 at 09:40:55PM +0330, Legolas
>> Woodland wrote:
>>> Hi
>>> Thank you for reading my post
>>> Can some one let me know how I can open a RAR file
>> in solaris?
>>> RAR is a compression format in windows and all
>> windows users will need it
>>> when they come to open solaris.
>> The Gnome Archive Manager (File Roller 2.20.0) has
>> some RAR support.
>>
>> It at least knows how to open and extract files from
>> a RAR archive.
>> I'm not sure the decryption stuff works but let us
>> know if you try it.
>>
>>   /usr/bin/file-roller <rar file>
>> hould do it.
>>
>> This is on snv_75.
> 
> For most if not all archive formats it "supports", file-roller uses external
> commands.  Thus, it will only be able to extract rar archives if unrar
> can be found via $PATH.  It will also only be able to modify or create
> rar archives if the "rar" command is similarly available (which AFAIK it
> won't be unless rarlab.com chooses to make it available for Solaris; their
> attitude seems to me to be that anyone can use the unrar code to extract
> or list archives, but that creating or updating them is proprietary).
> 
> If someone hasn't already done something to get the ball rolling, it might
> be good if unrar were added to OpenSolaris.  While I'm not keen on
> proprietary formats, being able to extract just about anything is arguably
> not a bad idea.

7z (P7ZIP) is able to extract RAR archives, and it is already in 
OpenSolaris/Solaris 10.

Give it a try!

regards
victor


> 
> (IMO, the only thing that makes sense to make proprietary (if anything does)
> in the way of compression schemes or codecs is the encoding side of a
> video codec, since coming up with one that improves on compression vs
> quality (vs realtime performance) of existing ones would probably not be easy.
> Even that may turn out to be pretty silly, as bandwidth sufficient to deal
> with less than best possible video compression becomes commonplace.
> Now maybe if and when true 3D becomes possible (not just two eye views),
> there will still be enough data at high resolutions to challenge available
> bandwidth.  But my bet is on bandwidth capable of supporting full five-sense
> (plus) VR (i.e. something indistinguishable from reality) being available long
> before the means of imparting the illusion; and who would really want to
> deal with a data feed like that directly into their brain, such that they 
> couldn't
> ever be sure what was real and what was illusion?)

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