I've found that by uncommenting an argument to a function (I forget which and am currently indisposed; it's fairly obvious if you search for references to the name of the control for antialiasing (RenderFSAASamples or similar?)) you can get antialiasing to work properly on OS X, though it will require a relog when changing the setting, which a regression from the previous behaviour.
This works as a temporary hack; given the line was removed, I am assuming there is some improved pipeline that doesn't actually work yet. I also find that enabling FBO freezes rendering on my Mac. You get interesting effects if you subsequently try enabling deferred rendering too; unfortunately, such effects do not actually correspond with what you are supposed to be rendering. (apologies for poor formatting; On an iPad on a grounded plane) On 27 Aug 2010, at 11:37, Francesco Rabbi <syt...@gmail.com> wrote: > Enabling FBO broke hires snapshot.... > > -- > Sent by iPhone > > Il giorno 27/ago/2010, alle ore 12:36, Aimee Linden > <ai...@lindenlab.com> ha scritto: > >> On 27 Aug 2010, at 02:06, Trilo Byte wrote: >> >>> Is it just me, or is anti-aliasing broken in the last couple builds? >> >> Do you arms and legs look lumpier than normal? If so then it's you ;) >> >> Quite a large amount of rendering work dropped in one of the latest updates. >> You're on a Mac right? It seems to be broken on my Mac also :( To get AA >> working on my Linux box I had to turn _on_ Framebuffer Objects in the >> Develop>Rendering menu (same as setting the RenderUseFBO debug option to >> True) but that just freezes rendering on my Mac. >> >> So yup, it's not you, looks like we broke it at the moment. >> >> Aimee. >> _______________________________________________ >> Policies and (un)subscribe information available here: >> http://wiki.secondlife.com/wiki/OpenSource-Dev >> Please read the policies before posting to keep unmoderated posting >> privileges > _______________________________________________ > Policies and (un)subscribe information available here: > http://wiki.secondlife.com/wiki/OpenSource-Dev > Please read the policies before posting to keep unmoderated posting privileges _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges