On Sat, Aug 28, 2010 at 6:54 PM, Meadhbh Hamrick <ohmead...@gmail.com> wrote: > but for reasons i never learned, linden never implemented prim > restrictions for openspace sims. so even though you were only supposed > to have some small number of prims in an openspace sim, the system let > you go over that limit. so guess what happened? yes, that's right, > people started putting a lot of prims on sims hosted on overloaded > cores. some sim owners even went so far as to rent out openspace sims > to people without mentioning the fact that their new virtual parcels > were hosted on CPUs that were a touch overtaxed.
That's the interesting thing. Linden Labs did implement prim restrictions for openspace sims from the start. In fact, they had quite a small prim limit - 1875 prims, which was enough for the intended use and possibly a low-prim house somewhere for one or two users. Then Linden Labs, in an effort to make them more widely useful, *doubled* the prim limit. This was quite widely advertised at the time, and a large number of people bought them... just in time for Linden Labs to pull off a significant and unexpected price increase together with more restrictions. Of course, at that point everyone had already invested money and time in their regions that they didn't want to see wasted. _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges