Every emerald developer if free to join project viewer trunk and toss patches (and not only developers from emerald)
-- Sent by iPhone Il giorno 02/set/2010, alle ore 17:13, Talia Tokugawa <talia.tokug...@googlemail.com> ha scritto: > Hi, first post on this mailing list. > So I wake up this morning and I Login to SL using Snowstorm and I am > instantly annoyed it's not Emerald. I got to thinking on the subject of > viewers, secondlife and the general usage thereof. There are many different > user types, new residents, power users, lindens, developers etc. Yet there > are only a limited number of Viewers and TPV that you can pick from. X number > of holes for a potentially unlimited number of blocks to fit into. > > I know this has been suggested before as friends have suggested it. Why not > make the viewer more Modular? Introduce a plugin architecture. Allow any user > to "build" their own client that fits their needs and requirements. > > If you look at the lists of features that are currently available to people > and then try fit them to the different user stories how do you justify that? > > So for example. We take a look at the "New Resident" profile. They arrive in > Second Life. No community gateway and only wiki/kb to assist them. They have > this big program to learn.. How much of this could be stripped out to plugins > to reduce the UI cliff that they have just ran into. Very simple starting > example here. LSL editor. How many users (not just new users) actually code? > This "program" could be taken out and made into a plugin. Likewise with the > edit windows. New users could quite happily do without having a full edit > window. Maybe just reduce that to a "fitting" window for attachments. Have a > basic window with Pos/Rot/Scale. Both these examples are something that > different user stories would need, but just confuse things for the new user, > then as the user becomes familiar with what they want they can get plugins to > enable them to take on different roles. Say then want to start making > attachments. They would goto the plugin repository and get the "advanced > edit" window. Later down the line they decide they want to get themselves > some land and do some landscaping they'd go back to the repository and get > themselves the "land tools" plugin. > > This is just a very simple case study for how this system would appear to the > users. I guess it wouldn't be to hard to supply clients with plugin bundles. > Different user profiles could get the basic stripped down vanilla client with > a specific set of plugins tailored to their requirements, going right through > to a full official client with all the plugins to have a client that is as > capable as the current clients. > > I think given this structure, third party plugins over third party viewers > would become far more common place. If you look through the feature requests > list for snowstorm. Half the items on that list are features that come direct > from Emerald. > > In terms of keeping an eye on things it would be a lot easier for LL too. If > a system were set in place where the source of the plugins were uploaded to > LL for addition into the plugin repository the Labs could check through the > code before compiling and getting the LL seal of approval. As opposed to the > current system of TPV where a new viewer is compiled by one person from a > team and the whole system relies on trust of that one person (ref. emerald). > > Anyways, my two pence on the whole viewer thing ;) > Talia > _______________________________________________ > Policies and (un)subscribe information available here: > http://wiki.secondlife.com/wiki/OpenSource-Dev > Please read the policies before posting to keep unmoderated posting privileges _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges