On 2010-10-15 18:00, Trilo Byte wrote:
> But on the flipside, the Project MESH viewer has working shadows for nVidia 
> GPU's on Mac (never happened before on any known config), and anti-aliasing's 
> fixed.  If we could get that bit out of the mesh viewer and into the 2.2 
> pipeline, we'd really be in great shape IMO.

The AA fix is in the 2.2 pipeline (I did that merge) ... not sure about 
the other (since I don't know which change that was).

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