And now for the real answer... You can't resize a prim along an arbitrary axis, so if any linked prim is rotated, it's simply not possible (in 99.9% of the cases). You might be able to pull it of for many special cases by changing sheer values, and use rotation (and texture rotation to correct for that) etc, but even then it only works in so many cases, never along any arbitrary axis for any arbirary prim shape.
On Sun, Jan 9, 2011 at 6:40 PM, Robert Martin <robertl...@gmail.com> wrote: > Does anybody know of a good reason why when you are resizing a set of > linked prims you do not have the single axis resize?? > (also could we get a way to resize a linkset with 0.001 meters as a > floor not as a locking measurement?) > > -- > Robert L Martin > _______________________________________________ > Policies and (un)subscribe information available here: > http://wiki.secondlife.com/wiki/OpenSource-Dev > Please read the policies before posting to keep unmoderated posting privileges > _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges