I have a 680, SL runs fine on it.  Only issue is that at startup it complains 
about running on unknown hardware and defaults to low, but that is only do to 
the 680 missing from the GPU table file. Once you add the 680 to the gpu table 
list, things work as you expect.
~TM
 
Date: Fri, 6 Apr 2012 16:03:45 -0400
From: celie...@gmail.com
To: missannoto...@yahoo.com
CC: opensource-dev@lists.secondlife.com
Subject: Re: [opensource-dev] GTX680 Compatibility

That might refer to the fact that the new nvidia cards don't have a separate 
shader *clock*.  That is, they still have shader hardware, but you can't speed 
up or slow down the shaders separately from the rest of the gpu anymore.  That 
shouldn't do much in terms of compatibility.


Celi

On Apr 6, 2012 2:23 PM, "Ann Otoole" <missannoto...@yahoo.com> wrote:

I know there are some interesting changes in respect to shaders. Also some 
possible disinformation going around about no shaders but that looks to be 
bogus. Maybe we will have to wait and see what happens to the first lucky 
person into the pool with a 680.

        From: Geenz <ge...@geenzo.com>

 To: Ann Otoole <missannoto...@yahoo.com> 
Cc: Viewer <opensource-dev@lists.secondlife.com> 

 Sent: Friday, April 6, 2012 2:12 PM
 Subject: Re: [opensource-dev] GTX680 Compatibility
   


                
                    It *should* run, provided Nvidia hasn't done anything funky 
with their drivers.
                
                
-- GeenzSent with Sparrow

                 
                On Friday, April 6, 2012 at 1:43 PM, Ann Otoole wrote:
                
                    Will SL run on the new nVidia GTX680? If not are there any 
plans to advance Secondlife with the way Video card technology is moving?


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