On Fri, 26 Jul 2013 13:58:47 +0200
Henri Beauchamp <[email protected]> wrote:

> This setting is indeed only relevant to UDP traffic, or at least in
> LL's and most TPV viewers. IIRC, I saw attempts to account for this
> limit with HTTP texture fetching traffic in Singularity, but that
> would need to be checked for certainty.

Singularity has a separate debug setting for HTTP bandwidth usage
(HTTPThrottleBandwidth).

-- 
Carlo Wood <[email protected]>
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