Re: codecs for CEF - I've had *some* success with that.  Building the last
working 32bit build of the OS X version didn't build - lots of C++ errors.
Building the tip in (required) 64bit for OS X did work and I was also able
to build with the FFMPEG codecs turned on and it played pure media URLS in
the CEF test apps. Tried building the tip of Chromium/CEF  for Windows/32
bit so I could actually try it in LLCEFLib failed overnight - I think
because it now required the Windows 10 SDKs.  Building the same branch we
are currently using for Win32 now to see how it goes.

While that's building, I'll dig into those TV Jiras - I see Whirly posted
them later in the thread.

On Thu, May 19, 2016 at 2:24 AM, Nicky D. <sl.nicky...@googlemail.com>
wrote:

> Yep, that's a concern - I believe we used QuickTime to play MP3s too so
>> that would be even more wasteful.
>>
>>
> The Quicktime plugin is used for a lot of content. And yes, you are
> correct it is used to MP3 when it is used as MOAP.
>
>
>
>> The answer might be to do this anyway so we enable videos embedded in web
>> content, play video URLs with the LibVLC plugin and come up with a
>> lightweight solution (FMODEx??) for MP3s.
>>
>
>
> I am in favor of enabling those codecs for CEF, for the sake of being able
> to play a lot more (HTML5) content inside CEF than we can do now.
> If resources for the whole media change so scarce that that the question
> would be CEF or mostly no MOAP at all, then CEF would
> be a solution. Mind you not the best one, but at least better than nothing.
> Otherwise I prefer using gstreamer or VLC for MOAP and the codecs in CEF
> just so they work in the browser.
> I know there is demand for those, there is also two Jiras for that, so TVs
> can use HTML5. I can dig those two Jira up (or ask Whirly)
> if people are interested in the tickets.
>
>


-- 

CALLUM PRENTICE | Software Engineer

LINDEN LAB | Create Virtual Experiences <http://www.lindenlab.com/>
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