Does "autobuild uninstall xxxxx" work for autobuild-1.1? On Thu, Jan 12, 2017 at 12:59 PM, Callum Prentice (Callum) < cal...@lindenlab.com> wrote:
> KDU build here was indistinguishable from the 32bit viewer-release on > first inspection. > > Tried both with full cache and cleaned one. > > On Thu, Jan 12, 2017 at 10:55 AM, Nicky Perian <nickyper...@gmail.com> > wrote: > >> [Windows] When I log on with viewer64 w/openjpeg I have a mostly grey >> world. Terrain and most prim textures are grey. Full bright textures and >> my avatar appear normal. Is this the same with KDU? I haven't a KDU license >> or I would check myself. >> >> On Tue, Jan 10, 2017 at 12:30 PM, Nicky D. <sl.nicky...@googlemail.com> >> wrote: >> >>> set (ENV{LL_BUILD} $ENV{LL_BUILD_WINDOWS_RELEASE}) >>>> #message(STATUS "LL_BUILD = '$ENV{LL_BUILD}'") >>>> if ("$ENV{LL_BUILD}" STREQUAL "") >>>> message(FATAL_ERROR "Environment variable LL_BUILD must be set") >>>> endif () >>>> >>>> Above allows configure to complete, but I would like a better place or >>>> better yet some autobuild involvement to set LL_BUILD based to the chosen >>>> Release, RelWithDebugInfo, Debug build. >>>> >>>> >>>> >>> Autobuild tries to do this by some machinery in source environment, but >>> it fails because you use ReleaseOS. I did encounter the same problem just a >>> few minutes ago >>> with ReleaseFS and had to edit the file variables in the build-variables >>> repository. >>> Once I added a variable for the configuration, LL_BUILD will be set as >>> desired. >>> >>> https://bitbucket.org/NickyD/viewer-build-variables/commits/ >>> cfab877696c6a35af1d80e5d17ea7acfffa6c762 >>> >>> >> >> _______________________________________________ >> Policies and (un)subscribe information available here: >> http://wiki.secondlife.com/wiki/OpenSource-Dev >> Please read the policies before posting to keep unmoderated posting >> privileges >> > > > > -- > > CALLUM PRENTICE | Software Engineer > > LINDEN LAB | Create Virtual Experiences <http://www.lindenlab.com/> >
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