On 2017-02-01 15:24 , Geir Nøklebye wrote:
When will be see the crash in the occlusion code being fixed due to the fact 
that GL_ARB_occlusion_query2 is not available in the OpenGL Legacy Profile the 
renderer currently is forced to when the viewer is running on macOS 10.11 or 
higher?
If you've got a fix, we'd love to see it.

--
OZ LINDEN | Engineering Director, Second Life
email or hangouts: o...@lindenlab.com <mailto:o...@lindenlab.com> | Real Life: Scott Lawrence
LINDEN LAB | Create Virtual Experiences <https://www.lindenlab.com>
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