> -----Original Message-----
> From: Daniel M. Pomerantz [SMTP:[EMAIL PROTECTED]]
> Sent: Monday, April 24, 2000 9:21 PM
> To:   [EMAIL PROTECTED]
> Subject:      streams and memory
> 
> There is a particular way I would like to send and receive SSL data.  It
> looks like it's possible, but I just can't nail down exactly how to do it.
> I'd like to create a 
> stream or a socket which looks like any other socket, allows me to read
> directly from and write directly to it, but in stead of going to/from a
> file or to another host, 
> I want it to pass through SSL_read()/SSL_write() or whatever.  It looks
> like the BIO routines (like the ones in s_socket.c) dance around this, but
> I just can't find 
> the exact way to do this.  Sorry if this is a simple feature of OpenSSL
> which I am overlooking.
> 
> Also, I have written a C++ client which runs on Win32.  The client runs
> fine, but when the program terminates, VC++ reports "memory leaks"
> detected.  I have 
> traced it and found that if I call either SSL_load_error_strings() or
> SSLeay_add_ssl_algorithms() then the "leaks" are reported.  It seems to me
> that this isn't so 
> much a leak, as just failure to cleanup.  I've tried calling both
> EVP_cleanup() and ERR_free_strings(), but neither one seems to alleviate
> the problems.  Any one 
> else know how to prevent these "leaks" from showing up in Win32 C++?
> Thanx.
> 
> Daniel M. Pomerantz
> 
> 
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