> Generating one or two random numbers over a period of time isn't a big
> deal. Generating 100,000+ 128 bit random numbers an hour taxes
> /dev/random and /dev/urandom. Even the use of EGAD doesn't help.
Right.
> If you re-read the thread you will see that I wrote what I thought was a
> reasonable approach and looking for concrete criticism of it or
> other ways.
But why not the obvious approach -- using OpenSSL's RNG?
DS
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