Hello, We are in the process of migrating from 1.0.2g to 1.1.1d. We adjusted to the changes, we think, and everything compiles. Many things also execute correctly.
We are currently seeing a crash in EVP_EncodeUpdate() after we process most of our data. (last line of the while loop, line 202, *out = '\0';) while (inl >= ctx->length && total <= INT_MAX) { j = evp_encodeblock_int(ctx, out, in, ctx->length); in += ctx->length; inl -= ctx->length; out += j; total += j; if ((ctx->flags & EVP_ENCODE_CTX_NO_NEWLINES) == 0) { *(out++) = '\n'; total++; } *out = '\0'; } > ModuleName.dll!EVP_EncodeUpdate(evp_Encode_Ctx_st * ctx, unsigned > char * out, int * outl, const unsigned char * in, int inl) Line 202 > C We call it the function like this: EVP_EncodeUpdate(m_evpCtx, &vTmpOut[0], &nOutSize, &_vInData[0], (int) nInSize); EVP_ENCODE_CTX *m_evpCtx; std::vector<unsigned char> vTmpOut; int nOutSize; std::vector<unsigned char> & _vInData; I know that EVP_EncodeUpdate() is vastly different between 1.0.2 and 1.1.1. Is there a problem with me calling the function this way? It has worked for many years using 1.0.1. Any insight is appreciated. Thanks, -Tom