Hello,
We are in the process of migrating from 1.0.2g to 1.1.1d. We adjusted to the
changes, we think, and everything compiles. Many things also execute correctly.
We are currently seeing a crash in EVP_EncodeUpdate() after we process most of
our data. (last line of the while loop, line 202, *out = '\0';)
while (inl >= ctx->length && total <= INT_MAX) {
j = evp_encodeblock_int(ctx, out, in, ctx->length);
in += ctx->length;
inl -= ctx->length;
out += j;
total += j;
if ((ctx->flags & EVP_ENCODE_CTX_NO_NEWLINES) == 0) {
*(out++) = '\n';
total++;
}
*out = '\0';
}
> ModuleName.dll!EVP_EncodeUpdate(evp_Encode_Ctx_st * ctx, unsigned
> char * out, int * outl, const unsigned char * in, int inl) Line 202
> C
We call it the function like this:
EVP_EncodeUpdate(m_evpCtx, &vTmpOut[0], &nOutSize, &_vInData[0], (int) nInSize);
EVP_ENCODE_CTX *m_evpCtx;
std::vector<unsigned char> vTmpOut;
int nOutSize;
std::vector<unsigned char> & _vInData;
I know that EVP_EncodeUpdate() is vastly different between 1.0.2 and 1.1.1. Is
there a problem with me calling the function this way? It has worked for many
years using 1.0.1.
Any insight is appreciated.
Thanks,
-Tom