Hello community,

here is the log from the commit of package quakespasm for openSUSE:Factory 
checked in at 2017-07-08 12:33:19
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Comparing /work/SRC/openSUSE:Factory/quakespasm (Old)
 and      /work/SRC/openSUSE:Factory/.quakespasm.new (New)
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Package is "quakespasm"

Sat Jul  8 12:33:19 2017 rev:5 rq:506591 version:0.92.1

Changes:
--------
--- /work/SRC/openSUSE:Factory/quakespasm/quakespasm.changes    2017-03-02 
19:34:52.152577154 +0100
+++ /work/SRC/openSUSE:Factory/.quakespasm.new/quakespasm.changes       
2017-07-08 12:33:25.326725108 +0200
@@ -1,0 +2,5 @@
+Tue Jun 27 23:19:40 UTC 2017 - luke.nukem.jo...@gmail.com
+
+- Fix broken appdata xml
+
+-------------------------------------------------------------------

++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Other differences:
------------------
++++++ quakespasm.appdata.xml ++++++
--- /var/tmp/diff_new_pack.Sfv4cl/_old  2017-07-08 12:33:26.106615104 +0200
+++ /var/tmp/diff_new_pack.Sfv4cl/_new  2017-07-08 12:33:26.106615104 +0200
@@ -1,31 +1,26 @@
 <?xml version="1.0" encoding="UTF-8"?>
 <component type="desktop">
-​  <id>quakespasm.desktop</id>
-​  <metadata_license>CC0</metadata_license>
-​  <project_license>GPL-2.0+</project_license>
-​  <name>Quakespasm</name>
-​  <summary>Quakespasm Quake Engine</summary>
-​
-​  <description>
-​    <p>
-​      QuakeSpasm is a Quake 1 engine based on the SDL2 port of FitzQuake.  It 
includes
+  <id>quakespasm.desktop</id>
+  <metadata_license>CC0</metadata_license>
+  <project_license>GPL-2.0+</project_license>
+  <name>Quakespasm</name>
+  <summary>Quakespasm Quake Engine</summary>
+  <description>
+    <p>
+      QuakeSpasm is a Quake 1 engine based on the SDL2 port of FitzQuake.  It 
includes
       64-bit CPU support, a new sound driver, several networking fixes and a 
few
       graphical niceities, while also staying true to the original game.
       Game data must be placed in ~/.quakespasm/id1 .
     </p>
-​  </description>
-​
-​  <screenshots>
-​    <screenshot type="default">
-      <caption>Gameplay</caption>
-​      
<image>https://upload.wikimedia.org/wikipedia/en/a/a7/Quake_gameplay.png</image>
-​    </screenshot>
-​  </screenshots>
-​
-​  <url type="homepage">http://quakespasm.sourceforge.net/</url>
-​
-​  <provides>
-​    <binary>quakespasm</binary>
-​  </provides>
-​
-​</component>
+  </description>
+  <screenshots>
+    <screenshot type="default">
+       <caption>Gameplay</caption>
+       
<image>https://upload.wikimedia.org/wikipedia/en/a/a7/Quake_gameplay.png</image>
+    </screenshot>
+  </screenshots>
+  <url type="homepage">http://quakespasm.sourceforge.net/</url>
+  <provides>
+       <binary>quakespasm</binary>
+  </provides>
+</component>


Reply via email to