Hello community, here is the log from the commit of package cdogs-sdl for openSUSE:Factory checked in at 2017-11-07 10:02:01 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Comparing /work/SRC/openSUSE:Factory/cdogs-sdl (Old) and /work/SRC/openSUSE:Factory/.cdogs-sdl.new (New) ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Package is "cdogs-sdl" Tue Nov 7 10:02:01 2017 rev:3 rq:539247 version:0.6.6 Changes: -------- --- /work/SRC/openSUSE:Factory/cdogs-sdl/cdogs-sdl.changes 2017-08-24 18:30:26.139034861 +0200 +++ /work/SRC/openSUSE:Factory/.cdogs-sdl.new/cdogs-sdl.changes 2017-11-07 10:02:59.655426876 +0100 @@ -1,0 +2,28 @@ +Thu Nov 2 15:20:50 UTC 2017 - mailaen...@opensuse.org + +- update to version 0.6.6 (New campaigns and HUD improvements) + * New campaign, Grave Intent + * New campaign, AI Insurgency 2 + * Update Sand campaign, new weapons + * Update Doom campaign, new map items + * Fix AI line-of-sight algorithm (#227) + * Fix logging colours in Linux (#523) + * Fix blood splatter speed (#489) + * Fix audio panning (#507) + * Fix recording high scores for co-op AI (#386) + * Fix loading static wrecks in some older campaigns + * Add new character heads - evil ogre, bones, big bones + * Add second window (#383) + * Add floating text for pickups (#380) + * Add low ammo notifications (#362) + * Add QWERTY layout name entry (#517) + * Improve spectator HUD, show HUD (#382) + * Improve health gauge, add animations (#360) + * Improve co-op AI by avoiding friendly lines of fire (#295) + * Fix copy pasting static levels (#525) + * Fix incorrect objective counts when adding static objectives (#527) + * Fix rescue/kill objectives not using access flags + * Improve cave map type, add rooms, squares +- drop system-enet.patch (included upstream) + +------------------------------------------------------------------- Old: ---- cdogs-sdl-0.6.5.tar.gz system-enet.patch New: ---- cdogs-sdl-0.6.6.tar.gz ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Other differences: ------------------ ++++++ cdogs-sdl.spec ++++++ --- /var/tmp/diff_new_pack.Lfjisp/_old 2017-11-07 10:03:01.759350544 +0100 +++ /var/tmp/diff_new_pack.Lfjisp/_new 2017-11-07 10:03:01.759350544 +0100 @@ -17,15 +17,13 @@ Name: cdogs-sdl -Version: 0.6.5 +Version: 0.6.6 Release: 0 Summary: Classic overhead run-and-gun game License: GPL-2.0 and BSD-2-Clause and CC-BY-3.0 and CC-BY-SA-3.0 Group: Amusements/Games/Action/Shoot Url: http://cxong.github.io/cdogs-sdl Source: https://github.com/cxong/cdogs-sdl/archive/%{version}/%{name}-%{version}.tar.gz -# PATCH-FIX-UPSTREAM https://github.com/cxong/cdogs-sdl/pull/503 -Patch1: system-enet.patch BuildRequires: cmake >= 2.8.2 BuildRequires: dos2unix BuildRequires: fdupes @@ -44,8 +42,8 @@ %prep %setup -q -%patch1 -p1 +# use system enet rm -rf src/cdogs/enet dos2unix doc/original_readme.txt ++++++ cdogs-sdl-0.6.5.tar.gz -> cdogs-sdl-0.6.6.tar.gz ++++++ /work/SRC/openSUSE:Factory/cdogs-sdl/cdogs-sdl-0.6.5.tar.gz /work/SRC/openSUSE:Factory/.cdogs-sdl.new/cdogs-sdl-0.6.6.tar.gz differ: char 12, line 1