Hello community,

here is the log from the commit of package bstone for openSUSE:Factory checked 
in at 2020-07-03 00:03:11
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Comparing /work/SRC/openSUSE:Factory/bstone (Old)
 and      /work/SRC/openSUSE:Factory/.bstone.new.3060 (New)
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Package is "bstone"

Fri Jul  3 00:03:11 2020 rev:7 rq:815877 version:1.2.6

Changes:
--------
--- /work/SRC/openSUSE:Factory/bstone/bstone.changes    2020-02-04 
19:55:36.801400692 +0100
+++ /work/SRC/openSUSE:Factory/.bstone.new.3060/bstone.changes  2020-07-03 
00:04:55.622579525 +0200
@@ -1,0 +2,127 @@
+Thu Jun 18 19:00:42 UTC 2020 - Martin Hauke <mar...@gmx.de>
+
+- Update to version 1.2.6
+  Added
+  * Option snd_resampling_interpolation to specify interpolation
+    method for resampling.
+  * Option snd_resampling_lpf to toggle low-pass filter for
+    resampling.
+
+-------------------------------------------------------------------
+Sat Jun 13 11:39:18 UTC 2020 - Martin Hauke <mar...@gmx.de>
+
+- Update to version 1.2.5
+  Fixed
+  * [AOG][E4L1] Removed unnecessary in-place level fix.
+- Update to version 1.2.4
+  Added
+  * [AOG] "Cursor" for elevetor panel.
+  * Option --extract_vga_palette to extract VGA palette.
+  * Pause game audio when in menu.
+  Changed
+  * Increased maximum actor count.
+  * Use floating point for audio mixing.
+  * Rewrite low-pass filter for PCM upsampling.
+  * Saved games are not compatible with previous version.
+  Fixed
+  * [AOG] Revised initial hitpoints for bosses.
+  * [AOG][E4L1] Added missing barrier switch for 100% points.
+  * [PS] Hide already pushed pushwall on auto-map.
+  * Pickup items while attacking.
+  * Sprite precache for Perscan Drone and Volatile Material
+    Transport.
+  * Both games should be now completable with 100% rating.
+
+-------------------------------------------------------------------
+Wed May 27 18:45:36 UTC 2020 - Martin Hauke <mar...@gmx.de>
+
+- Update to version 1.2.3
+  Added
+  * Input bindings to cycle weapons.
+  Changed
+  * Apply bonus queue after finishing the mission.
+  * Write data into temporary file and then rename it.
+  * Enable high score menu for debug build.
+  * Saved games are not compatible with previous version.
+  Fixed
+  * [AOG] Animation timings for some actors to match origin.
+  * [AOG] Bio-tech placed on special tile (E5L2; (18, 43)).
+  * Sprite precache for crate items.
+  * Sprite precache for morphed Dr. Goldfire.
+  * Level state after death when extra live is available.
+  * Add points for destroying projector generator.
+  * Displaying pushwalls after loading from saved game.
+  * Hit points table.
+  * Player's attack tracing.
+  * Zigzag movement when strafing along the wall.
+  Removed
+  * Default values for some input bindings.
+
+-------------------------------------------------------------------
+Thu May 14 15:42:22 UTC 2020 - Martin Hauke <mar...@gmx.de>
+
+- Update to version 1.2.2
+  * Fix handling of file paths.
+
+-------------------------------------------------------------------
+Wed May 13 14:53:04 UTC 2020 - Martin Hauke <mar...@gmx.de>
+
+- Update to version 1.2.1
+  * Auto-detect game content of GOG and Steam.
+  * Show message box with options if multiple game contents found.
+
+-------------------------------------------------------------------
+Sat May  9 15:35:37 UTC 2020 - Martin Hauke <mar...@gmx.de>
+
+- Update to version 1.2.0
+  Added
+  * 3D-renderer (OpenGL backend).
+  * Menu to control video mode.
+  * Menu to control texturing.
+  * [RHW] Texture upscale filter (xBRZ).
+  * Option snd_is_disabled to ignore audio subsystem.
+  * Option vid_is_positioned to control position of the window.
+  * Option vid_is_widescreen to control widescreen mode.
+  * Option vid_is_ui_stretched to control UI stretching.
+  * Option vid_2d_texture_filter to control texturing filter for UI
+  * Option vid_3d_texture_image_filter to control texturing
+    image filter for the scene.
+  * Option vid_3d_texture_mipmap_filter to control texturing
+    mipmap filter for the scene.
+  * Option vid_3d_texture_anisotropy to control anisotropy filter
+    for the scene.
+  * Option vid_texture_upscale_filter to select texturing upscale
+    filter.
+  * Option vid_texture_upscale_xbrz_degree to control degree of
+    xBRZ filter.
+  * Option vid_aa_kind to select anti-aliasing mode.
+  * Option vid_aa_degree to select anti-aliasing degree.
+  * Option calculate_hashes to calculate hashes of resource files.
+  * Option extract_walls to extract graphics resources (wall,
+    flooring, etc.).
+  * Option extract_sprites to extract graphics resources (actors,
+    decorations, etc.).
+  * Option extract_music to extract music resources.
+  * Option extract_sfx to extract sfx resources.
+  * Option extract_texts to extract text resources.
+  * Option extract_all to extract all resources.
+  * Generic instruction on how to compile on Linux-based system.
+  Removed
+  * Option vid_scale.
+  * Vanilla input bindings and related menu items.
+  Changed
+  * Renamed option vid_windowed to vid_is_windowed.
+  * Renamed option vid_window_x to vid_x.
+  * Renamed option vid_window_y to vid_y.
+  * Renamed option debug_dump_hashes to calculate_hashes.
+  * Split option vid_mode into vid_width and vid_height.
+  * Renamed option vid_no_vsync to vid_vsync.
+  * Values of option vid_renderer.
+  * Serializing barrier switches.
+  * Disabled music caching.
+  * Reduced volume factor of OPL sounds.
+  * Saved games are not compatible with previous versions.
+  Fixed
+  * Audio normalization.
+
+-------------------------------------------------------------------

Old:
----
  bstone-1.1.16.tar.gz

New:
----
  bstone-1.2.6.tar.gz

++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Other differences:
------------------
++++++ bstone.spec ++++++
--- /var/tmp/diff_new_pack.3Xuf0y/_old  2020-07-03 00:05:00.390595312 +0200
+++ /var/tmp/diff_new_pack.3Xuf0y/_new  2020-07-03 00:05:00.394595325 +0200
@@ -1,8 +1,8 @@
 #
 # spec file for package bstone
 #
-# Copyright (c) 2020 SUSE LINUX GmbH, Nuernberg, Germany.
-# Copyright (c) 2019, Martin Hauke <mar...@gmx.de>
+# Copyright (c) 2020 SUSE LLC
+# Copyright (c) 2019-2020, Martin Hauke <mar...@gmx.de>
 #
 # All modifications and additions to the file contributed by third parties
 # remain the property of their copyright owners, unless otherwise agreed
@@ -18,7 +18,7 @@
 
 
 Name:           bstone
-Version:        1.1.16
+Version:        1.2.6
 Release:        0
 Summary:        A source port of Blake Stone
 License:        GPL-2.0-or-later

++++++ bstone-1.1.16.tar.gz -> bstone-1.2.6.tar.gz ++++++
++++ 158070 lines of diff (skipped)


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