Hello community, here is the log from the commit of package bstone for openSUSE:Factory checked in at 2020-07-03 00:03:11 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Comparing /work/SRC/openSUSE:Factory/bstone (Old) and /work/SRC/openSUSE:Factory/.bstone.new.3060 (New) ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Package is "bstone" Fri Jul 3 00:03:11 2020 rev:7 rq:815877 version:1.2.6 Changes: -------- --- /work/SRC/openSUSE:Factory/bstone/bstone.changes 2020-02-04 19:55:36.801400692 +0100 +++ /work/SRC/openSUSE:Factory/.bstone.new.3060/bstone.changes 2020-07-03 00:04:55.622579525 +0200 @@ -1,0 +2,127 @@ +Thu Jun 18 19:00:42 UTC 2020 - Martin Hauke <mar...@gmx.de> + +- Update to version 1.2.6 + Added + * Option snd_resampling_interpolation to specify interpolation + method for resampling. + * Option snd_resampling_lpf to toggle low-pass filter for + resampling. + +------------------------------------------------------------------- +Sat Jun 13 11:39:18 UTC 2020 - Martin Hauke <mar...@gmx.de> + +- Update to version 1.2.5 + Fixed + * [AOG][E4L1] Removed unnecessary in-place level fix. +- Update to version 1.2.4 + Added + * [AOG] "Cursor" for elevetor panel. + * Option --extract_vga_palette to extract VGA palette. + * Pause game audio when in menu. + Changed + * Increased maximum actor count. + * Use floating point for audio mixing. + * Rewrite low-pass filter for PCM upsampling. + * Saved games are not compatible with previous version. + Fixed + * [AOG] Revised initial hitpoints for bosses. + * [AOG][E4L1] Added missing barrier switch for 100% points. + * [PS] Hide already pushed pushwall on auto-map. + * Pickup items while attacking. + * Sprite precache for Perscan Drone and Volatile Material + Transport. + * Both games should be now completable with 100% rating. + +------------------------------------------------------------------- +Wed May 27 18:45:36 UTC 2020 - Martin Hauke <mar...@gmx.de> + +- Update to version 1.2.3 + Added + * Input bindings to cycle weapons. + Changed + * Apply bonus queue after finishing the mission. + * Write data into temporary file and then rename it. + * Enable high score menu for debug build. + * Saved games are not compatible with previous version. + Fixed + * [AOG] Animation timings for some actors to match origin. + * [AOG] Bio-tech placed on special tile (E5L2; (18, 43)). + * Sprite precache for crate items. + * Sprite precache for morphed Dr. Goldfire. + * Level state after death when extra live is available. + * Add points for destroying projector generator. + * Displaying pushwalls after loading from saved game. + * Hit points table. + * Player's attack tracing. + * Zigzag movement when strafing along the wall. + Removed + * Default values for some input bindings. + +------------------------------------------------------------------- +Thu May 14 15:42:22 UTC 2020 - Martin Hauke <mar...@gmx.de> + +- Update to version 1.2.2 + * Fix handling of file paths. + +------------------------------------------------------------------- +Wed May 13 14:53:04 UTC 2020 - Martin Hauke <mar...@gmx.de> + +- Update to version 1.2.1 + * Auto-detect game content of GOG and Steam. + * Show message box with options if multiple game contents found. + +------------------------------------------------------------------- +Sat May 9 15:35:37 UTC 2020 - Martin Hauke <mar...@gmx.de> + +- Update to version 1.2.0 + Added + * 3D-renderer (OpenGL backend). + * Menu to control video mode. + * Menu to control texturing. + * [RHW] Texture upscale filter (xBRZ). + * Option snd_is_disabled to ignore audio subsystem. + * Option vid_is_positioned to control position of the window. + * Option vid_is_widescreen to control widescreen mode. + * Option vid_is_ui_stretched to control UI stretching. + * Option vid_2d_texture_filter to control texturing filter for UI + * Option vid_3d_texture_image_filter to control texturing + image filter for the scene. + * Option vid_3d_texture_mipmap_filter to control texturing + mipmap filter for the scene. + * Option vid_3d_texture_anisotropy to control anisotropy filter + for the scene. + * Option vid_texture_upscale_filter to select texturing upscale + filter. + * Option vid_texture_upscale_xbrz_degree to control degree of + xBRZ filter. + * Option vid_aa_kind to select anti-aliasing mode. + * Option vid_aa_degree to select anti-aliasing degree. + * Option calculate_hashes to calculate hashes of resource files. + * Option extract_walls to extract graphics resources (wall, + flooring, etc.). + * Option extract_sprites to extract graphics resources (actors, + decorations, etc.). + * Option extract_music to extract music resources. + * Option extract_sfx to extract sfx resources. + * Option extract_texts to extract text resources. + * Option extract_all to extract all resources. + * Generic instruction on how to compile on Linux-based system. + Removed + * Option vid_scale. + * Vanilla input bindings and related menu items. + Changed + * Renamed option vid_windowed to vid_is_windowed. + * Renamed option vid_window_x to vid_x. + * Renamed option vid_window_y to vid_y. + * Renamed option debug_dump_hashes to calculate_hashes. + * Split option vid_mode into vid_width and vid_height. + * Renamed option vid_no_vsync to vid_vsync. + * Values of option vid_renderer. + * Serializing barrier switches. + * Disabled music caching. + * Reduced volume factor of OPL sounds. + * Saved games are not compatible with previous versions. + Fixed + * Audio normalization. + +------------------------------------------------------------------- Old: ---- bstone-1.1.16.tar.gz New: ---- bstone-1.2.6.tar.gz ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Other differences: ------------------ ++++++ bstone.spec ++++++ --- /var/tmp/diff_new_pack.3Xuf0y/_old 2020-07-03 00:05:00.390595312 +0200 +++ /var/tmp/diff_new_pack.3Xuf0y/_new 2020-07-03 00:05:00.394595325 +0200 @@ -1,8 +1,8 @@ # # spec file for package bstone # -# Copyright (c) 2020 SUSE LINUX GmbH, Nuernberg, Germany. -# Copyright (c) 2019, Martin Hauke <mar...@gmx.de> +# Copyright (c) 2020 SUSE LLC +# Copyright (c) 2019-2020, Martin Hauke <mar...@gmx.de> # # All modifications and additions to the file contributed by third parties # remain the property of their copyright owners, unless otherwise agreed @@ -18,7 +18,7 @@ Name: bstone -Version: 1.1.16 +Version: 1.2.6 Release: 0 Summary: A source port of Blake Stone License: GPL-2.0-or-later ++++++ bstone-1.1.16.tar.gz -> bstone-1.2.6.tar.gz ++++++ ++++ 158070 lines of diff (skipped)