Hello community,

here is the log from the commit of package kgoldrunner for openSUSE:Factory 
checked in at 2013-07-08 07:29:41
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Comparing /work/SRC/openSUSE:Factory/kgoldrunner (Old)
 and      /work/SRC/openSUSE:Factory/.kgoldrunner.new (New)
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Package is "kgoldrunner"

Changes:
--------
--- /work/SRC/openSUSE:Factory/kgoldrunner/kgoldrunner.changes  2013-06-11 
09:32:02.000000000 +0200
+++ /work/SRC/openSUSE:Factory/.kgoldrunner.new/kgoldrunner.changes     
2013-07-08 07:29:43.000000000 +0200
@@ -1,0 +2,14 @@
+Thu Jun 27 18:47:16 UTC 2013 - tittiatc...@gmail.com
+
+- Update to 4.10.90
+   * KDE 4.11 Beta 1 release
+   * See http://www.kde.org/announcements/announce-4.11-beta2.php
+
+-------------------------------------------------------------------
+Thu Jun 13 20:49:07 UTC 2013 - tittiatc...@gmail.com
+
+- Update to 4.10.80
+   * KDE 4.11 Beta 1 release
+   * See http://www.kde.org/announcements/announce-4.11-beta1.php
+
+-------------------------------------------------------------------

Old:
----
  kgoldrunner-4.10.4.tar.xz

New:
----
  kgoldrunner-4.10.90.tar.xz

++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Other differences:
------------------
++++++ kgoldrunner.spec ++++++
--- /var/tmp/diff_new_pack.JXIRmM/_old  2013-07-08 07:29:44.000000000 +0200
+++ /var/tmp/diff_new_pack.JXIRmM/_new  2013-07-08 07:29:44.000000000 +0200
@@ -23,7 +23,7 @@
 License:        GPL-2.0+
 Group:          Amusements/Games/Action/Arcade
 Url:            http://www.kde.org
-Version:        4.10.4
+Version:        4.10.90
 Release:        0
 Source0:        kgoldrunner-%{version}.tar.xz
 BuildRoot:      %{_tmppath}/%{name}-%{version}-build

++++++ kgoldrunner-4.10.4.tar.xz -> kgoldrunner-4.10.90.tar.xz ++++++
Files old/kgoldrunner-4.10.4/doc/index.cache.bz2 and 
new/kgoldrunner-4.10.90/doc/index.cache.bz2 differ
diff -urN '--exclude=CVS' '--exclude=.cvsignore' '--exclude=.svn' 
'--exclude=.svnignore' old/kgoldrunner-4.10.4/doc/index.docbook 
new/kgoldrunner-4.10.90/doc/index.docbook
--- old/kgoldrunner-4.10.4/doc/index.docbook    2013-05-28 21:36:35.000000000 
+0200
+++ new/kgoldrunner-4.10.90/doc/index.docbook   2013-06-25 20:36:35.000000000 
+0200
@@ -32,8 +32,8 @@
 
 <legalnotice>&FDLNotice;</legalnotice>
 
-<date>2012-10-20</date>
-<releaseinfo>4.10</releaseinfo>
+<date>2013-05-14</date>
+<releaseinfo>4.10 (&kde; 4.11)</releaseinfo>
 
 <abstract>
 <para>
@@ -691,23 +691,10 @@
 
 <varlistentry>
 <term><link
-linkend="themes-menu"><guimenu>Themes</guimenu></link></term>
-<listitem>
-<para>This menu offers you a choice of background themes or
-<quote>worlds</quote> in which to play. You can change the theme at
-any time, even as the game is playing. For those who are artistically
-inclined, it is possible to compose new themes, including graphics
-or sound or both and add them to &kgoldrunner;. Just contact the author
-for details.</para>
-</listitem>
-</varlistentry>
-
-<varlistentry>
-<term><link
 linkend="settings-menu"><guimenu>Settings</guimenu></link></term>
 <listitem>
 <para>This menu has several groups of &kgoldrunner; settings, including the
-choice of mouse, keyboard or hybrid (laptop) control and the choices of
+choice of mouse, keyboard or hybrid (laptop) control and the choices of themes 
and 
 game-speed. The current selections are checked. The settings are automatically
 selected when you start playing, but you can use this menu to vary them
 if you wish.</para>
@@ -734,7 +721,7 @@
 </sect1>
 
 <sect1 id="game-menu">
-<title>The <guimenu>Game</guimenu> Menu</title>
+<title>The Game Menu</title>
 
 <variablelist>
 <varlistentry>
@@ -867,7 +854,7 @@
 </sect1>
 
 <sect1 id="move-menu">
-<title>The <guimenu>Move</guimenu> Menu</title>
+<title>The Move Menu</title>
 
 <tip><para>All the demo and replay moves will replay previously recorded
 levels. All can be interrupted and stopped by clicking on the playing area
@@ -956,7 +943,7 @@
 </sect1>
 
 <sect1 id="editor-menu">
-<title>The <guimenu>Editor</guimenu> Menu</title>
+<title>The Editor Menu</title>
 
 <variablelist>
 <varlistentry>
@@ -1062,16 +1049,38 @@
 
 </sect1>
 
-<sect1 id="themes-menu">
-<title>The <guimenu>Themes</guimenu> Menu</title>
+<sect1 id="settings-menu">
+<title>The Settings Menu</title>
 
 <variablelist>
+<varlistentry>
+<term><menuchoice>
+<shortcut>
+<keycombo action="simul">&Ctrl;&Shift;<keycap>F</keycap></keycombo>
+</shortcut>
+<guimenu>Settings</guimenu>
+<guimenuitem>Full Screen Mode</guimenuitem>
+</menuchoice></term>
+<listitem><para><action>Toggles the Full Screen mode</action> on and off.
+</para></listitem>
+</varlistentry>
 
 <varlistentry>
 <term><menuchoice>
-<guimenu>Themes</guimenu><guimenuitem>Black on White</guimenuitem>
+<guimenu>Settings</guimenu><guisubmenu>Change Theme</guisubmenu>
 </menuchoice></term>
 <listitem>
+<para>This submenu offers you a choice of background themes or
+<quote>worlds</quote> in which to play. You can change the theme at
+any time, even as the game is playing. For those who are artistically
+inclined, it is possible to compose new themes, including graphics
+or sound or both and add them to &kgoldrunner;. Just contact the author
+for details.</para>
+<variablelist>
+
+<varlistentry>
+<term><guimenuitem>Black on White</guimenuitem></term>
+<listitem>
 <para>This theme is stripped down to its barest graphical units and
 painted in black and white only.  It is intended to help players who
 may be visually impaired.  The author would appreciate email responses on
@@ -1080,9 +1089,7 @@
 </varlistentry>
 
 <varlistentry>
-<term><menuchoice>
-<guimenu>Themes</guimenu><guimenuitem>The Treasure of Egypt</guimenuitem>
-</menuchoice></term>
+<term><guimenuitem>The Treasure of Egypt</guimenuitem></term>
 <listitem>
 <para>Matt Goldrunner finds himself in an Ancient Egyptian temple, being
 pursued by mummies who are determined to protect their ancestral jewels
@@ -1091,9 +1098,7 @@
 </varlistentry>
 
 <varlistentry>
-<term><menuchoice>
-<guimenu>Themes</guimenu><guimenuitem>&kgoldrunner; Default</guimenuitem>
-</menuchoice></term>
+<term><guimenuitem>&kgoldrunner; Default</guimenuitem></term>
 <listitem>
 <para>Gives you the default &kgoldrunner; theme, with
 red bricks and gray concrete.</para>
@@ -1101,9 +1106,7 @@
 </varlistentry>
 
 <varlistentry>
-<term><menuchoice>
-<guimenu>Themes</guimenu><guimenuitem>Geek City</guimenuitem>
-</menuchoice></term>
+<term><guimenuitem>Geek City</guimenuitem></term>
 <listitem>
 <para>Our hero is trapped inside a computer. Will he escape
 when he finally reaches the last level?</para>
@@ -1111,9 +1114,7 @@
 </varlistentry>
 
 <varlistentry>
-<term><menuchoice>
-<guimenu>Themes</guimenu><guimenuitem>Nostalgia</guimenuitem>
-</menuchoice></term>
+<term><guimenuitem>Nostalgia</guimenuitem></term>
 <listitem>
 <para>Recalls the days of the original Apple II and Commodore 64 game, as it
 was when you plugged your machine into your TV set &mdash; otherwise you had
@@ -1124,9 +1125,7 @@
 </varlistentry>
 
 <varlistentry>
-<term><menuchoice>
-<guimenu>Themes</guimenu><guimenuitem>Nostalgia Blues</guimenuitem>
-</menuchoice></term>
+<term><guimenuitem>Nostalgia Blues</guimenuitem></term>
 <listitem>
 <para>Recalls the Apple II game, where the bricks and concrete were a
 nice blue color, the hero was white, the enemies had white pants and
@@ -1139,23 +1138,7 @@
 </varlistentry>
 
 </variablelist>
-
-</sect1>
-
-<sect1 id="settings-menu">
-<title>The <guimenu>Settings</guimenu> Menu</title>
-
-<variablelist>
-<varlistentry>
-<term><menuchoice>
-<shortcut>
-<keycombo action="simul">&Ctrl;&Shift;<keycap>F</keycap></keycombo>
-</shortcut>
-<guimenu>Settings</guimenu>
-<guimenuitem>Full Screen Mode</guimenuitem>
-</menuchoice></term>
-<listitem><para><action>Toggles the Full Screen mode</action> on and off.
-</para></listitem>
+</listitem>
 </varlistentry>
 
 <varlistentry>
@@ -1219,6 +1202,26 @@
 
 <varlistentry>
 <term><menuchoice>
+<guimenu>Settings</guimenu><guimenuitem>Click Key To Move</guimenuitem>
+</menuchoice></term>
+<listitem>
+<para>In keyboard mode, click a direction-key to start moving 
+and keep on going until you click another key.</para>
+</listitem>
+</varlistentry>
+
+<varlistentry>
+<term><menuchoice>
+<guimenu>Settings</guimenu><guimenuitem>Hold Key To Move</guimenuitem>
+</menuchoice></term>
+<listitem>
+<para>In keyboard mode, hold down a direction-key to move 
+and release it to stop.</para>
+</listitem>
+</varlistentry>
+
+<varlistentry>
+<term><menuchoice>
 <guimenu>Settings</guimenu><guimenuitem>Normal Speed</guimenuitem>
 </menuchoice></term>
 <listitem>
@@ -1282,7 +1285,7 @@
 </sect1>
 
 <sect1 id="help-menu">
-<title>The <guimenu>Help</guimenu> Menu</title>
+<title>The Help Menu</title>
 
 <para>Contains the following standard &kde; Help Menu items:</para>
 
@@ -1755,8 +1758,8 @@
 
 </chapter>
 
-<chapter id="credits-and-licenses">
-<title>Credits and Licenses</title>
+<chapter id="credits-and-license">
+<title>Credits and License</title>
 
 <para>&kgoldrunner; copyright 2003 Ian Wadham and Marco Krüger.</para>
 
diff -urN '--exclude=CVS' '--exclude=.cvsignore' '--exclude=.svn' 
'--exclude=.svnignore' old/kgoldrunner-4.10.4/src/KGoldrunner.desktop 
new/kgoldrunner-4.10.90/src/KGoldrunner.desktop
--- old/kgoldrunner-4.10.4/src/KGoldrunner.desktop      2013-05-28 
21:36:35.000000000 +0200
+++ new/kgoldrunner-4.10.90/src/KGoldrunner.desktop     2013-06-10 
20:54:38.000000000 +0200
@@ -1,5 +1,3 @@
-#!/usr/bin/env xdg-open
-# KDE Config File
 [Desktop Entry]
 Name=KGoldrunner
 Name[ast]=KGoldrunner
diff -urN '--exclude=CVS' '--exclude=.cvsignore' '--exclude=.svn' 
'--exclude=.svnignore' old/kgoldrunner-4.10.4/src/kgoldrunner.cpp 
new/kgoldrunner-4.10.90/src/kgoldrunner.cpp
--- old/kgoldrunner-4.10.4/src/kgoldrunner.cpp  2013-05-28 21:36:35.000000000 
+0200
+++ new/kgoldrunner-4.10.90/src/kgoldrunner.cpp 2013-06-10 20:54:38.000000000 
+0200
@@ -373,7 +373,7 @@
     themes->setToolTip   (i18n ("Change the graphics theme..."));
     themes->setWhatsThis (i18n ("Alter the visual appearance of the runners "
                                 "and background scene..."));
-    connect (themes, SIGNAL (triggered (bool)), this, SLOT (changeTheme ()));
+    connect (themes, SIGNAL (triggered(bool)), this, SLOT (changeTheme()));
 
     // Show/Exit Full Screen Mode
     KToggleFullScreenAction * fullScreen = KStandardAction::fullScreen

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