Hello community,

here is the log from the commit of package libgme for openSUSE:Factory checked 
in at 2015-12-27 01:59:18
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Comparing /work/SRC/openSUSE:Factory/libgme (Old)
 and      /work/SRC/openSUSE:Factory/.libgme.new (New)
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Package is "libgme"

Changes:
--------
--- /work/SRC/openSUSE:Factory/libgme/libgme.changes    2013-03-20 
11:39:57.000000000 +0100
+++ /work/SRC/openSUSE:Factory/.libgme.new/libgme.changes       2015-12-27 
01:59:19.000000000 +0100
@@ -1,0 +2,13 @@
+Wed Dec 23 13:09:47 UTC 2015 - mplus...@suse.com
+
+- Mention baselibs.conf as source
+- Use cmake macros
+- Cleanup spec file with spec-cleaner
+- Update project url and download location
+
+-------------------------------------------------------------------
+Wed Dec 16 08:52:37 UTC 2015 - o...@aepfle.de
+
+- Add BuildRoot: for SLE_11
+
+-------------------------------------------------------------------

++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Other differences:
------------------
++++++ libgme.spec ++++++
--- /var/tmp/diff_new_pack.Y18TRq/_old  2015-12-27 01:59:20.000000000 +0100
+++ /var/tmp/diff_new_pack.Y18TRq/_new  2015-12-27 01:59:20.000000000 +0100
@@ -1,7 +1,7 @@
 #
 # spec file for package libgme
 #
-# Copyright (c) 2013 SUSE LINUX Products GmbH, Nuernberg, Germany.
+# Copyright (c) 2015 SUSE LINUX GmbH, Nuernberg, Germany.
 #
 # All modifications and additions to the file contributed by third parties
 # remain the property of their copyright owners, unless otherwise agreed
@@ -17,21 +17,21 @@
 
 
 %define soname 0
-
 Name:           libgme
 Version:        0.6.0
 Release:        0
 Summary:        Collection of video game music file emulators
 License:        LGPL-2.1+
 Group:          System/Libraries
-Url:            http://code.google.com/p/game-music-emu/
-Source0:        
http://game-music-emu.googlecode.com/files/game-music-emu-%{version}.tar.bz2
+Url:            https://bitbucket.org/mpyne/game-music-emu/wiki/Home
+Source0:        
https://bitbucket.org/mpyne/game-music-emu/downloads/game-music-emu-%{version}.tar.bz2
+Source1:        baselibs.conf
 # PATCH-FIX-UPSTREAM libgme-0.6.0-pkgconfig_path.patch 
http://code.google.com/p/game-music-emu/issues/detail?id=19 
reddw...@opensuse.org -- Fix .pc installation path
 Patch0:         libgme-0.6.0-pkgconfig_path.patch
-# See http://code.google.com/p/game-music-emu/issues/detail?id=19 for the 
overflow/underflow warnings
 BuildRequires:  cmake
 BuildRequires:  gcc-c++
 BuildRequires:  pkg-config
+BuildRoot:      %{_tmppath}/%{name}-%{version}-build
 
 %description
 Game_Music_Emu is a collection of video game music file emulators that support
@@ -47,7 +47,6 @@
 - VGM/VGZ: Sega Master System/Mark III, Sega Genesis/Mega Drive,BBC Micro
 
 %package -n libgme%{soname}
-
 Summary:        Collection of video game music file emulators
 Group:          System/Libraries
 
@@ -79,19 +78,11 @@
 sed -i 's/\r$//' changes.txt design.txt gme.txt license.txt readme.txt
 
 %build
-export CFLAGS='%{optflags}'
-export CXXFLAGS='%{optflags}'
-mkdir build
-cd build
-cmake -DCMAKE_SKIP_RPATH=1 \
-      -DCMAKE_INSTALL_PREFIX=%{_prefix} \
-      -DLIB_SUFFIX=$(echo %{_lib} | cut -b4-) \
-      -DCMAKE_BUILD_TYPE=Release ..
-make %{?_smp_mflags} VERBOSE=1
+%cmake
+make %{?_smp_mflags}
 
 %install
-cd build
-%make_install
+%cmake_install
 
 %post -n libgme%{soname} -p /sbin/ldconfig
 


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