Hello community,

here is the log from the commit of package SDL2 for openSUSE:Factory checked in 
at 2016-01-23 01:16:49
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Comparing /work/SRC/openSUSE:Factory/SDL2 (Old)
 and      /work/SRC/openSUSE:Factory/.SDL2.new (New)
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Package is "SDL2"

Changes:
--------
--- /work/SRC/openSUSE:Factory/SDL2/SDL2.changes        2015-01-14 
11:45:35.000000000 +0100
+++ /work/SRC/openSUSE:Factory/.SDL2.new/SDL2.changes   2016-01-23 
01:16:57.000000000 +0100
@@ -1,0 +2,53 @@
+Sun Jan 10 15:27:58 UTC 2016 - mailaen...@opensuse.org
+
+- update to version 2.0.4
+General:
+  * Added support for web applications using Emscripten, see
+    docs/README-emscripten.md for more information
+  * Added support for web applications using Native Client (NaCl), see
+    docs/README-nacl.md for more information
+  * Added an API to queue audio instead of using the audio callback:
+    SDL_QueueAudio(), SDL_GetQueuedAudioSize(), SDL_ClearQueuedAudio()
+  * Added events for audio device hot plug support:
+    SDL_AUDIODEVICEADDED, SDL_AUDIODEVICEREMOVED
+  * Added SDL_PointInRect()
+  * Added SDL_HasAVX2() to detect CPUs with AVX2 support
+  * Added SDL_SetWindowHitTest() to let apps treat parts of their SDL window
+    like traditional window decorations (drag areas, resize areas)
+  * Added SDL_GetGrabbedWindow() to get the window that currently has input
+    grab, if any
+  * Added SDL_RenderIsClipEnabled() to tell whether clipping is currently
+    enabled in a renderer
+  * Added SDL_CaptureMouse() to capture the mouse to get events while the
+    mouse is not in your window
+  * Added SDL_WarpMouseGlobal() to warp the mouse cursor in global screen
+    space
+  * Added SDL_GetGlobalMouseState() to get the current mouse state outside of
+    an SDL window* Added a direction field to mouse wheel events to tell
+    whether they are flipped (natural) or not
+  * Added GL_CONTEXT_RELEASE_BEHAVIOR GL attribute (maps to
+    [WGL|GLX]_ARB_context_flush_control extension)
+  * Added EGL_KHR_create_context support to allow OpenGL ES version selection
+    on some platforms* Added NV12 and NV21 YUV texture support for OpenGL and
+    OpenGL ES 2.0 renderers
+  * Added a Vivante video driver that is used on various SoC platforms
+  * Added an event SDL_RENDER_DEVICE_RESET that is sent from the D3D
+    renderers when the D3D device is lost, and from Android's event loop when
+    the GLES context had to be recreated
+  * Added a hint SDL_HINT_NO_SIGNAL_HANDLERS to disable SDL's built in signal
+    handling* Added a hint SDL_HINT_THREAD_STACK_SIZE to set the stack size of
+    SDL's threads
+  * Added SDL_sqrtf(), SDL_tan(), and SDL_tanf() to the stdlib routines
+  * Improved support for WAV and BMP files with unusual chunks in them
+  * Renamed SDL_assert_data to SDL_AssertData and SDL_assert_state to
+    SDL_AssertState
+  * Added a hint SDL_HINT_WINDOW_FRAME_USABLE_WHILE_CURSOR_HIDDEN to prevent
+    window interaction while cursor is hidden
+  * Added SDL_GetDisplayDPI() to get the DPI information for a display* Added
+    SDL_JoystickCurrentPowerLevel() to get the battery level of a joystick
+  * Added SDL_JoystickFromInstanceID(), as a helper function, to get the
+    SDL_Joystick* that an event is referring to.
+  * Added SDL_GameControllerFromInstanceID(), as a helper function, to get
+    the SDL_GameController* that an event is referring to.
+
+-------------------------------------------------------------------

Old:
----
  SDL2-2.0.3.tar.gz
  SDL2-2.0.3.tar.gz.sig

New:
----
  SDL2-2.0.4.tar.gz
  SDL2-2.0.4.tar.gz.sig

++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Other differences:
------------------
++++++ SDL2.spec ++++++
--- /var/tmp/diff_new_pack.bwBHk0/_old  2016-01-23 01:16:58.000000000 +0100
+++ /var/tmp/diff_new_pack.bwBHk0/_new  2016-01-23 01:16:58.000000000 +0100
@@ -1,7 +1,7 @@
 #
 # spec file for package SDL2
 #
-# Copyright (c) 2015 SUSE LINUX Products GmbH, Nuernberg, Germany.
+# Copyright (c) 2016 SUSE LINUX GmbH, Nuernberg, Germany.
 #
 # All modifications and additions to the file contributed by third parties
 # remain the property of their copyright owners, unless otherwise agreed
@@ -18,7 +18,7 @@
 
 Name:           SDL2
 %define lname   libSDL2-2_0-0
-Version:        2.0.3
+Version:        2.0.4
 Release:        0
 Summary:        Simple DirectMedia Layer Library
 License:        Zlib
@@ -31,6 +31,7 @@
 Source3:        %name.keyring
 Source4:        baselibs.conf
 BuildRoot:      %{_tmppath}/%{name}-%{version}-build
+BuildRequires:  cmake
 BuildRequires:  dos2unix
 BuildRequires:  gcc-c++
 BuildRequires:  nasm
@@ -40,6 +41,7 @@
 BuildRequires:  pkgconfig(gl)
 BuildRequires:  pkgconfig(glib-2.0)
 BuildRequires:  pkgconfig(glu)
+BuildRequires:  pkgconfig(ibus-1.0)
 %if 0%{?suse_version} > 1120
 BuildRequires:  pkgconfig(egl)
 BuildRequires:  pkgconfig(glesv1_cm)
@@ -64,6 +66,7 @@
 %ifarch ppc ppc64
 BuildRequires:  libspe2-devel
 %endif
+BuildRequires:  pkgconfig(wayland-server)
 
 %description
 This is the "Simple DirectMedia Layer" library. It provides a generic
@@ -140,5 +143,6 @@
 %_includedir/SDL2/
 %_datadir/aclocal/sdl2.m4
 %_libdir/pkgconfig/sdl2.pc
+%_libdir/cmake/SDL2/
 
 %changelog

++++++ SDL2-2.0.3.tar.gz -> SDL2-2.0.4.tar.gz ++++++
++++ 165951 lines of diff (skipped)


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