Hello community, here is the log from the commit of package kapman for openSUSE:Factory checked in at 2016-08-31 00:06:43 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Comparing /work/SRC/openSUSE:Factory/kapman (Old) and /work/SRC/openSUSE:Factory/.kapman.new (New) ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Package is "kapman" Changes: -------- --- /work/SRC/openSUSE:Factory/kapman/kapman.changes 2016-07-24 19:45:02.000000000 +0200 +++ /work/SRC/openSUSE:Factory/.kapman.new/kapman.changes 2016-08-31 00:06:44.000000000 +0200 @@ -1,0 +2,16 @@ +Fri Aug 12 10:09:31 UTC 2016 - tittiatc...@gmail.com + +- Update to KDE Applications 16.08.0 + * KDE Applications 16.08.0 + * https://www.kde.org/announcements/announce-applications-16.08.0.php + + +------------------------------------------------------------------- +Mon Aug 8 14:46:33 UTC 2016 - tittiatc...@gmail.com + +- Update to KDE Applications 16.07.90 + * KDE Applications 16.07.90 (16.08-RC) + * https://www.kde.org/announcements/announce-applications-16.07.90.php + + +------------------------------------------------------------------- Old: ---- kapman-16.04.3.tar.xz New: ---- kapman-16.08.0.tar.xz ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Other differences: ------------------ ++++++ kapman.spec ++++++ --- /var/tmp/diff_new_pack.PJr4hH/_old 2016-08-31 00:06:45.000000000 +0200 +++ /var/tmp/diff_new_pack.PJr4hH/_new 2016-08-31 00:06:45.000000000 +0200 @@ -42,7 +42,7 @@ License: GPL-2.0+ Group: System/GUI/KDE Url: http://www.kde.org -Version: 16.04.3 +Version: 16.08.0 Release: 0 Source0: kapman-%{version}.tar.xz Obsoletes: %{name}5 < %{version} ++++++ kapman-16.04.3.tar.xz -> kapman-16.08.0.tar.xz ++++++ diff -urN '--exclude=CVS' '--exclude=.cvsignore' '--exclude=.svn' '--exclude=.svnignore' old/kapman-16.04.3/.gitignore new/kapman-16.08.0/.gitignore --- old/kapman-16.04.3/.gitignore 1970-01-01 01:00:00.000000000 +0100 +++ new/kapman-16.08.0/.gitignore 2016-06-12 09:34:55.000000000 +0200 @@ -0,0 +1,3 @@ +.kdev4/ +build/ +*.kdev4 diff -urN '--exclude=CVS' '--exclude=.cvsignore' '--exclude=.svn' '--exclude=.svnignore' old/kapman-16.04.3/CMakeLists.txt new/kapman-16.08.0/CMakeLists.txt --- old/kapman-16.04.3/CMakeLists.txt 2016-03-08 18:43:14.000000000 +0100 +++ new/kapman-16.08.0/CMakeLists.txt 2016-06-12 09:34:55.000000000 +0200 @@ -25,7 +25,7 @@ include(FeatureSummary) include(ECMInstallIcons) include(KDEInstallDirs) -include(KDECompilerSettings) +include(KDECompilerSettings NO_POLICY_SCOPE) include(KDECMakeSettings) include(ECMAddAppIcon) Files old/kapman-16.04.3/doc/config.png and new/kapman-16.08.0/doc/config.png differ diff -urN '--exclude=CVS' '--exclude=.cvsignore' '--exclude=.svn' '--exclude=.svnignore' old/kapman-16.04.3/doc/index.docbook new/kapman-16.08.0/doc/index.docbook --- old/kapman-16.04.3/doc/index.docbook 2016-03-08 18:43:14.000000000 +0100 +++ new/kapman-16.08.0/doc/index.docbook 2016-06-12 09:34:55.000000000 +0200 @@ -1,7 +1,5 @@ <?xml version="1.0" ?> <!DOCTYPE book PUBLIC "-//KDE//DTD DocBook XML V4.5-Based Variant V1.1//EN" "dtd/kdedbx45.dtd" [ - <!ENTITY kappname "&kapman;"> - <!ENTITY package "kdegames"> <!ENTITY % addindex "IGNORE"> <!ENTITY % English "INCLUDE"> ]> @@ -27,8 +25,8 @@ </copyright> <legalnotice>&FDLNotice;</legalnotice> -<date>2013-05-05</date> -<releaseinfo>1.0.1 (&kde; 4.11)</releaseinfo> +<date>2016-05-09</date> +<releaseinfo>1.1.0 (Applications 16.04)</releaseinfo> <abstract> <para>&kapman; is a clone of the well known game <application>Pac-Man</application>.</para> @@ -307,19 +305,6 @@ </chapter> -<appendix id="installation"> -<title>Installation</title> - -&install.intro.documentation; - -<sect1 id="Compilation"> -<title>Compilation and Installation</title> - -&install.compile.documentation; - -</sect1> -</appendix> - &documentation.index; </book> Files old/kapman-16.04.3/doc/kapman.png and new/kapman-16.08.0/doc/kapman.png differ diff -urN '--exclude=CVS' '--exclude=.cvsignore' '--exclude=.svn' '--exclude=.svnignore' old/kapman-16.04.3/game.cpp new/kapman-16.08.0/game.cpp --- old/kapman-16.04.3/game.cpp 2016-03-08 18:43:14.000000000 +0100 +++ new/kapman-16.08.0/game.cpp 2016-06-12 09:34:55.000000000 +0200 @@ -63,7 +63,7 @@ // This also creates all the characters KapmanParser kapmanParser(this); // Set the XML file as input source for the parser - QFile mazeXmlFile(QStandardPaths::locate(QStandardPaths::DataLocation, QLatin1Literal("defaultmaze.xml"))); + QFile mazeXmlFile(QStandardPaths::locate(QStandardPaths::AppDataLocation, QLatin1Literal("defaultmaze.xml"))); QXmlInputSource source(&mazeXmlFile); // Create the XML file reader QXmlSimpleReader reader; diff -urN '--exclude=CVS' '--exclude=.cvsignore' '--exclude=.svn' '--exclude=.svnignore' old/kapman-16.04.3/ghost.cpp new/kapman-16.08.0/ghost.cpp --- old/kapman-16.04.3/ghost.cpp 2016-03-08 18:43:14.000000000 +0100 +++ new/kapman-16.08.0/ghost.cpp 2016-06-12 09:34:55.000000000 +0200 @@ -17,11 +17,11 @@ */ #include "ghost.h" -#include "time.h" #include <QPointF> #include <KgDifficulty> #include <cstdlib> +#include <ctime> const qreal Ghost::MAX_SPEED_RATIO = 2.0; const int Ghost::POINTS = 200; @@ -35,7 +35,7 @@ m_state = Ghost::HUNTER; m_maxSpeed = m_normalSpeed * MAX_SPEED_RATIO; // Initialize the random-number generator - qsrand(time(NULL)); + qsrand(std::time(nullptr)); // Makes the ghost move as soon as the game is created goLeft(); } diff -urN '--exclude=CVS' '--exclude=.cvsignore' '--exclude=.svn' '--exclude=.svnignore' old/kapman-16.04.3/org.kde.kapman.appdata.xml new/kapman-16.08.0/org.kde.kapman.appdata.xml --- old/kapman-16.04.3/org.kde.kapman.appdata.xml 2016-03-08 18:43:14.000000000 +0100 +++ new/kapman-16.08.0/org.kde.kapman.appdata.xml 2016-06-12 09:34:55.000000000 +0200 @@ -11,6 +11,7 @@ <name xml:lang="cs">Kapman</name> <name xml:lang="da">Kapman</name> <name xml:lang="de">Kapman</name> + <name xml:lang="el">Kapman</name> <name xml:lang="en-GB">Kapman</name> <name xml:lang="es">Kapman</name> <name xml:lang="fi">Kapman</name> @@ -42,6 +43,7 @@ <summary xml:lang="ca-valencia">Un clon del Pac-Man</summary> <summary xml:lang="cs">Klon Pacmana</summary> <summary xml:lang="de">Pac-Man-Klone</summary> + <summary xml:lang="el">Κλώνος του Pac-Man</summary> <summary xml:lang="en-GB">Pac-Man Clone</summary> <summary xml:lang="es">Clon de Pac-Man</summary> <summary xml:lang="fi">Pac-Man-klooni</summary> @@ -74,6 +76,7 @@ <p xml:lang="ca">El Kapman és un clon del ben conegut joc Pac-Man.</p> <p xml:lang="ca-valencia">El Kapman és un clon del ben conegut joc Pac-Man.</p> <p xml:lang="de">Kapman ist eine Kopie des sehr bekannten Spiels Pac-Man.</p> + <p xml:lang="el">Το Kapman είναι ένας κλώνος του γνωστού παιχνιδιού Pac-Man.</p> <p xml:lang="en-GB">Kapman is a clone of the well known game Pac-Man.</p> <p xml:lang="es">Kapman es un clon del conocido juego Pac-Man.</p> <p xml:lang="fi">Kapman on tunnetun Pac-Man-pelin klooni.</p> @@ -107,6 +110,7 @@ <p xml:lang="ca">Heu de recórrer el laberint per menjar les píndoles sense ser capturat per cap fantasma. Si menja un energitzant, el Kapman aconsegueix la capacitat de menjar els fantasmes durant uns segons. Quan una etapa es neteja de píndoles i energitzants, el jugador es porta a l'etapa següent amb un lleuger increment de la velocitat de joc.</p> <p xml:lang="ca-valencia">Heu de recórrer el laberint per menjar les píndoles sense ser capturat per cap fantasma. Si menja un energitzant, el Kapman aconsegueix la capacitat de menjar els fantasmes durant uns segons. Quan una etapa es neteja de píndoles i energitzants, el jugador es porta a l'etapa següent amb un lleuger increment de la velocitat de joc.</p> <p xml:lang="de">Sie müssen durch ein Labyrinth rennen und alle „Pillen“ fressen ohne von einem Geist erwischt zu werden. Nach dem Fressen eines „Appetitanregers“ können Sie für einige Sekunden auch Geister fressen. Wenn alle „Pillen“ und „Appetitanreger“ in der jeweiligen Ebene gefressen wurden, steigt man in die nächste Ebene auf, in der die Geschwindigkeit der Figur und Geister steigt.</p> + <p xml:lang="el">Πρέπει να τρέξεις στο λαβύρινθο και να φας όλα τα χάπια χωρίς να σε πιάσει κάποιο φαντασματάκι. Τρώγοντας ένα τονωτικό, ο Kapman αποκτάει την ικανότητα να τρώει φαντασματάκια για λίγα δευτερόλεπτα. Όταν το επίπεδο έχει καθαριστεί από χάπια και τονωτικά, ο παίκτης πηγαίνει σε επόμενο επίπεδο ελάχιστα αυξημένης ταχύτητας.</p> <p xml:lang="en-GB">You must run through the maze to eat all pills without being captured by a ghost. By eating an energiser, Kapman gets the ability to eat ghosts for a few seconds. When a stage is cleared of pills and energiser the player is taken to the next stage with slightly increased game speed.</p> <p xml:lang="es">Debes correr a través de un laberinto para comerte todas las pastillas sin que te capture un fantasma. Al tomarse un vigorizador, Kapman adquiere la habilidad de comer a los fantasmas durante algnos segundos. Cuando en un nivel se acaban las pastillas y vigorizantes, el jugador es llevado al siguiente nivel que tendrá la velocidad del juego ligeramente aumentada.</p> <p xml:lang="fi">Pelissä täytyy juosta sokkelon läpi, syödä palloja ja olla aaveiden saavuttamattomissa. Piristeen syömällä Kapman pystyy syömään aaveita muutaman sekunnin ajan. Kun kaikki tason pallot ja piristeet on syöty, pelaaja pääsee seuraavalle tasolle, jossa peli etenee hiukan nopeammin.</p>