Hello community,

here is the log from the commit of package kiriki for openSUSE:Factory checked 
in at 2016-08-31 00:07:40
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Comparing /work/SRC/openSUSE:Factory/kiriki (Old)
 and      /work/SRC/openSUSE:Factory/.kiriki.new (New)
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Package is "kiriki"

Changes:
--------
--- /work/SRC/openSUSE:Factory/kiriki/kiriki.changes    2016-07-24 
19:46:45.000000000 +0200
+++ /work/SRC/openSUSE:Factory/.kiriki.new/kiriki.changes       2016-08-31 
00:07:41.000000000 +0200
@@ -1,0 +2,16 @@
+Fri Aug 12 10:18:36 UTC 2016 - tittiatc...@gmail.com
+
+- Update to KDE Applications 16.08.0
+   * KDE Applications 16.08.0
+   * https://www.kde.org/announcements/announce-applications-16.08.0.php
+
+
+-------------------------------------------------------------------
+Mon Aug  8 15:06:56 UTC 2016 - tittiatc...@gmail.com
+
+- Update to KDE Applications 16.07.90
+   * KDE Applications 16.07.90 (16.08-RC)
+   * https://www.kde.org/announcements/announce-applications-16.07.90.php
+
+
+-------------------------------------------------------------------

Old:
----
  kiriki-16.04.3.tar.xz

New:
----
  kiriki-16.08.0.tar.xz

++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Other differences:
------------------
++++++ kiriki.spec ++++++
--- /var/tmp/diff_new_pack.vocPbH/_old  2016-08-31 00:07:42.000000000 +0200
+++ /var/tmp/diff_new_pack.vocPbH/_new  2016-08-31 00:07:42.000000000 +0200
@@ -50,7 +50,7 @@
 License:        GPL-2.0+
 Group:          Amusements/Games/Board/Other
 Url:            http://www.kde.org
-Version:        16.04.3
+Version:        16.08.0
 Release:        0
 Source0:        kiriki-%{version}.tar.xz
 BuildRoot:      %{_tmppath}/%{name}-%{version}-build
@@ -79,8 +79,8 @@
 %{_kf5_applicationsdir}/org.kde.kiriki.desktop
 %{_kf5_iconsdir}/hicolor/*/apps/kiriki.*
 %{_kf5_appsdir}/kiriki/
-%_datadir/kxmlgui5/kiriki/
-%dir %_datadir/appdata
-%_datadir/appdata/org.kde.kiriki.appdata.xml
+%{_kf5_kxmlguidir}/kiriki/
+%dir %{_kf5_appstreamdir}
+%{_kf5_appstreamdir}/org.kde.kiriki.appdata.xml
 
 %changelog

++++++ kiriki-16.04.3.tar.xz -> kiriki-16.08.0.tar.xz ++++++
diff -urN '--exclude=CVS' '--exclude=.cvsignore' '--exclude=.svn' 
'--exclude=.svnignore' old/kiriki-16.04.3/CMakeLists.txt 
new/kiriki-16.08.0/CMakeLists.txt
--- old/kiriki-16.04.3/CMakeLists.txt   2016-04-12 14:31:40.000000000 +0200
+++ new/kiriki-16.08.0/CMakeLists.txt   2016-06-19 22:37:44.000000000 +0200
@@ -18,7 +18,6 @@
     ConfigWidgets 
     IconThemes 
     XmlGui
-    DocTools
 )
     
 find_package(KF5KDEGames 4.9.0 REQUIRED)
@@ -27,7 +26,7 @@
 include(ECMAddAppIcon)
 include(ECMInstallIcons)
 include(KDEInstallDirs)
-include(KDECompilerSettings)
+include(KDECompilerSettings NO_POLICY_SCOPE)
 include(KDECMakeSettings)
 
 add_definitions(-DQT_USE_FAST_CONCATENATION -DQT_USE_FAST_OPERATOR_PLUS)
Files old/kiriki-16.04.3/doc/configuration.png and 
new/kiriki-16.08.0/doc/configuration.png differ
Files old/kiriki-16.04.3/doc/gameboard.png and 
new/kiriki-16.08.0/doc/gameboard.png differ
diff -urN '--exclude=CVS' '--exclude=.cvsignore' '--exclude=.svn' 
'--exclude=.svnignore' old/kiriki-16.04.3/doc/index.docbook 
new/kiriki-16.08.0/doc/index.docbook
--- old/kiriki-16.04.3/doc/index.docbook        2016-04-12 14:31:40.000000000 
+0200
+++ new/kiriki-16.08.0/doc/index.docbook        2016-06-19 22:37:44.000000000 
+0200
@@ -1,13 +1,10 @@
 <?xml version="1.0" ?>
 <!--IMPORTANT: please note that'do not change this!' notice does not apply to 
translators -->
 <!DOCTYPE book PUBLIC "-//KDE//DTD DocBook XML V4.5-Based Variant V1.1//EN" 
"dtd/kdedbx45.dtd" [
-  <!ENTITY kappname "&kiriki;">
-  <!ENTITY kappversion "0.2"><!--Applicaion version. Use this variable 
everywhere it's needed.-->  
-  <!ENTITY package "kdegames">  <!-- do not change this! -->
   <!ENTITY % English "INCLUDE" > <!-- change language only here -->
   <!ENTITY % addindex "IGNORE"> <!-- do not change this! -->
 ]>
- 
+
 <book id="kiriki" lang="&language;"> <!-- do not change this! -->
 <bookinfo>
        <title>The &kiriki; Handbook</title>
@@ -27,15 +24,15 @@
                        <year>2007</year>
                        <holder>&Albert.Astals.Cid;</holder>
                </copyright>
-<legalnotice>&FDLNotice;</legalnotice> 
-<date>2013-05-06</date><!-- Date of (re)writing, or update.-->
-<releaseinfo>&kappversion; (&kde; 4.11)</releaseinfo><!-- Application version 
number. Use the variable definitions within header to change this value.-->
- 
+<legalnotice>&FDLNotice;</legalnotice>
+<date>2016-05-09</date>
+<releaseinfo>0.3.0 (Applications 16.04)</releaseinfo>
+
 <!--Short description of this document. Do not change unless necessary!-->
 <abstract>
-       <para>This documentation describes the game of &kiriki; version 
&kappversion;</para>
+       <para>This documentation describes the game of &kiriki; version 
0.3.0</para>
 </abstract>
- 
+
 <!--List of relevan keywords-->
 <keywordset>
        <keyword>KDE</keyword> <!-- do not change this! -->
@@ -55,11 +52,23 @@
 <chapter id="introduction"><title>Introduction</title> <!-- do not change 
this! -->
        <note><title>Gametype:</title><para>Dice, Arcade</para></note><!-- Game 
genre. Use as many as necessary. Available game types are: Arcade, Board, Card, 
Dice, Toys, Logic, Strategy.-->
        <note><title>Number of possible 
players:</title><para>Six</para></note><!--Number of possible players. It can 
be: One, Two,..., Multiplayer-->
-       <para>
-       &kiriki; is an addictive and fun dice game for &kde;, designed to be 
played by as many as six players. Participants have to collect points by 
rolling five dice for up to three times per single turn. Each roll generates a 
specific combination of numbers which the player is free to either accept or 
decline. However, each specific combination of numbers can be accepted only 
once. After thirteen turns the game ends and the scores are compared. The 
player with the largest amount of points wins the game.
+
+<screenshot>
+<mediaobject>
+<imageobject>
+<imagedata fileref="gameboard.png" format="PNG"/>
+</imageobject>
+<textobject>
+<phrase>&kiriki; Game Board</phrase>
+</textobject>
+</mediaobject>
+</screenshot>
+
+<para>
+       &kiriki; is an addictive and fun dice game by &kde;, designed to be 
played by as many as six players. Participants have to collect points by 
rolling five dice for up to three times per single turn. Each roll generates a 
specific combination of numbers which the player is free to either accept or 
decline. However, each specific combination of numbers can be accepted only 
once. After thirteen turns the game ends and the scores are compared. The 
player with the largest amount of points wins the game.
        </para>
 </chapter>
- 
+
 <chapter id="howto"><title>How to Play</title> <!-- do not change this! -->
 <!--IMPORTANT: If the game has no defined objective, please remove the below 
line.-->
        <note><title>Objective:</title><para>Earn more score points than either 
of the opponents.</para></note><!--Describe the objective of the game.-->
@@ -77,7 +86,7 @@
        <note><title>Note:</title><para>The detailed description of the score 
pattern values can be found in the <link linkend="rules_and_tips">‘Game Rules, 
Strategies and Tips’</link> section of this handbook.</para></note>
        <para>Right after that your turn ends and the next participant’s turn 
begins. This sequence repeats some thirteen times and then the game ends, the 
scores are calculated and the high scores are awarded.</para>
 </chapter>
- 
+
 <chapter id="rules_and_tips"><title>Game Rules, Strategies and Tips</title> 
<!-- do not change this! -->
        <!--This section has to do with game rules. Please give a detailed 
description of those using lists or paragraphs.-->
        <sect1><title>Game Rules</title>
@@ -115,8 +124,8 @@
                                <listitem><para>Each individual score pattern 
can only be used once per game per player. Therefore, once the score pattern 
has been used by one player it can no longer be used by that same player. 
However, another player can still use it, unless he has used this same pattern 
up already.</para></listitem>
                        </itemizedlist>
        </sect1>
-</chapter> 
- 
+</chapter>
+
 <chapter id="interface"><title>Interface Overview</title> <!-- do not change 
this! -->
 <sect1 id="menu">
 <title>Menu Items</title>
@@ -175,7 +184,7 @@
 
                </variablelist>
 <para>
-Additionally &kappname; has the common &kde; <guimenu>Settings</guimenu> and 
<guimenu>Help</guimenu>
+Additionally &kiriki; has the common &kde; <guimenu>Settings</guimenu> and 
<guimenu>Help</guimenu>
 menu items, for more information read the sections about the <ulink 
url="help:/fundamentals/ui.html#menus-settings"
 >Settings Menu</ulink> and <ulink 
 >url="help:/fundamentals/ui.html#menus-help">Help Menu</ulink>
 of the &kde; Fundamentals.
@@ -217,22 +226,38 @@
 </chapter>
 
 <chapter id="configuration"><title>Game Configuration</title> <!-- do not 
change this! -->
+
+<screenshot>
+<mediaobject>
+<imageobject>
+<imagedata fileref="configuration.png" format="PNG"/>
+</imageobject>
+<textobject>
+<phrase>Game Configuration</phrase>
+</textobject>
+</mediaobject>
+</screenshot>
+
 <para>The &kiriki; configuration dialog lets you configure the number of 
participants, manage their identities, and their response times.</para>
 <note><title>Note:</title><para>You can change the response times for 
Artificial Intelligence driven players only.</para></note>
 <para><guilabel>Number of players:</guilabel> this field defines the number of 
players for &kiriki;. The values allowed here range between two and six.</para>
-<note><title>Note:</title><para>The number of players cannot be less than 
two.</para></note>
+
 <para><guilabel>1.</guilabel>-<guilabel>6.</guilabel> Numbered fields are the 
identities of the participating players. You can change their names as well as 
specify whether they will be human controlled, or driven by the Artificial 
Intelligence. To define who controls the player use a check box located on the 
right hand side, right next to the name entry box.</para>
-<note><title>Note:</title><para>The first player must always be human 
controlled.</para></note>
+<para>The first player must always be human controlled.</para>
+
 <para>Changes to number of participants and their identities will be applied 
on the next game.</para>
+
 <para><guilabel>Delay between computers move (msec):</guilabel> lets you 
specify the delay between Artificial Intelligence's turns. The value of this 
field is zero by default, meaning that the Artificial Intelligence reacts 
instantaneously.</para>
+
 <note><title>Note:</title><para>The maximum value for this field is 999 
milliseconds.</para></note>
+
 <para>Use <guilabel>Font Size</guilabel> and <guilabel>Row Height</guilabel> 
to adjust the score board to your liking.</para>
 <para>If you want to play immediately at &kiriki; startup disable the default 
option <guilabel>Show demonstration game at startup</guilabel>.</para>
 </chapter>
- 
+
 <chapter id="credits"><title>Credits and License</title> <!-- do not change 
this! -->
 <!--This chapter is for credits and licenses.-->
- 
+
 <para>&kiriki;</para>
 
 <!--List all the copyright holders here-->
@@ -245,27 +270,13 @@
 <para>
 Documentation copyright 2007 Eugene Trounev 
<email>eugene.trou...@gmail.com</email>
 </para>
-<!-- TRANS:CREDIT_FOR_TRANSLATORS --> 
+<!-- TRANS:CREDIT_FOR_TRANSLATORS -->
 &underFDL;
 &underGPL;
- 
+
 </chapter>
- 
-<appendix id="installation">
-<title>Installation</title>
- 
-&install.intro.documentation;
- 
- 
-<sect1 id="Compilation">
-<title>Compilation and Installation</title>
- 
-&install.compile.documentation;
- 
-</sect1>
-</appendix>
- 
-&documentation.index; 
+
+&documentation.index;
 </book>
 <!--
 Local Variables:
diff -urN '--exclude=CVS' '--exclude=.cvsignore' '--exclude=.svn' 
'--exclude=.svnignore' old/kiriki-16.04.3/src/diceswidget.cpp 
new/kiriki-16.08.0/src/diceswidget.cpp
--- old/kiriki-16.04.3/src/diceswidget.cpp      2016-04-12 14:31:40.000000000 
+0200
+++ new/kiriki-16.08.0/src/diceswidget.cpp      2016-06-19 22:37:44.000000000 
+0200
@@ -28,15 +28,15 @@
        m_highlightDice[3] =
        m_highlightDice[4] = 0;
        setMinimumSize(90, 450);
-       
-       m_images[0] = 
QPixmap(QStandardPaths::locate(QStandardPaths::DataLocation, 
QStringLiteral("images/dice-none.png")));
-       m_images[1] = 
QPixmap(QStandardPaths::locate(QStandardPaths::DataLocation, 
QStringLiteral("images/dice-1.png")));
-       m_images[2] = 
QPixmap(QStandardPaths::locate(QStandardPaths::DataLocation, 
QStringLiteral("images/dice-2.png")));
-       m_images[3] = 
QPixmap(QStandardPaths::locate(QStandardPaths::DataLocation, 
QStringLiteral("images/dice-3.png")));
-       m_images[4] = 
QPixmap(QStandardPaths::locate(QStandardPaths::DataLocation, 
QStringLiteral("images/dice-4.png")));
-       m_images[5] = 
QPixmap(QStandardPaths::locate(QStandardPaths::DataLocation, 
QStringLiteral("images/dice-5.png")));
-       m_images[6] = 
QPixmap(QStandardPaths::locate(QStandardPaths::DataLocation, 
QStringLiteral("images/dice-6.png")));
-       
+
+       m_images[0] = 
QPixmap(QStandardPaths::locate(QStandardPaths::AppDataLocation, 
QStringLiteral("images/dice-none.png")));
+       m_images[1] = 
QPixmap(QStandardPaths::locate(QStandardPaths::AppDataLocation, 
QStringLiteral("images/dice-1.png")));
+       m_images[2] = 
QPixmap(QStandardPaths::locate(QStandardPaths::AppDataLocation, 
QStringLiteral("images/dice-2.png")));
+       m_images[3] = 
QPixmap(QStandardPaths::locate(QStandardPaths::AppDataLocation, 
QStringLiteral("images/dice-3.png")));
+       m_images[4] = 
QPixmap(QStandardPaths::locate(QStandardPaths::AppDataLocation, 
QStringLiteral("images/dice-4.png")));
+       m_images[5] = 
QPixmap(QStandardPaths::locate(QStandardPaths::AppDataLocation, 
QStringLiteral("images/dice-5.png")));
+       m_images[6] = 
QPixmap(QStandardPaths::locate(QStandardPaths::AppDataLocation, 
QStringLiteral("images/dice-6.png")));
+
        rollAll();
 }
 
@@ -169,7 +169,7 @@
 
 int dicesWidget::totalSum() const
 {
-       return m_dice[0] + m_dice[1] + m_dice[2] + m_dice[3] + m_dice[4]; 
+       return m_dice[0] + m_dice[1] + m_dice[2] + m_dice[3] + m_dice[4];
 }
 
 void dicesWidget::paintEvent(QPaintEvent *)
@@ -199,7 +199,7 @@
 
        int x = e -> x();
        int y = e -> y();
-       
+
        if (x > 5 && x < 85 && y > 10)
        {
                y -= 10;
@@ -243,6 +243,6 @@
                if (getSimilar(i) >= number) have = true;
                i++;
        }
-       if (have) return totalSum(); 
+       if (have) return totalSum();
        else return 0;
 }
diff -urN '--exclude=CVS' '--exclude=.cvsignore' '--exclude=.svn' 
'--exclude=.svnignore' old/kiriki-16.04.3/src/org.kde.kiriki.appdata.xml 
new/kiriki-16.08.0/src/org.kde.kiriki.appdata.xml
--- old/kiriki-16.04.3/src/org.kde.kiriki.appdata.xml   2016-04-12 
14:31:40.000000000 +0200
+++ new/kiriki-16.08.0/src/org.kde.kiriki.appdata.xml   2016-06-19 
22:37:44.000000000 +0200
@@ -9,6 +9,7 @@
   <name xml:lang="ca-valencia">Kiriki</name>
   <name xml:lang="cs">Kiriki</name>
   <name xml:lang="de">Kiriki</name>
+  <name xml:lang="el">Kiriki</name>
   <name xml:lang="en-GB">Kiriki</name>
   <name xml:lang="es">Kiriki</name>
   <name xml:lang="fi">Kiriki</name>
@@ -29,13 +30,13 @@
   <name xml:lang="uk">Kiriki</name>
   <name xml:lang="x-test">xxKirikixx</name>
   <name xml:lang="zh-CN">Kiriki</name>
-  <name xml:lang="zh-TW">Kiriki</name>
   <summary>Yahtzee-like Dice Game</summary>
   <summary xml:lang="ast">Xuegu de daos paecíu a Yahtzee</summary>
   <summary xml:lang="ca">Joc de daus com el Yahtzee</summary>
   <summary xml:lang="ca-valencia">Joc de daus com el Yahtzee</summary>
   <summary xml:lang="cs">Hra s kostkami podobná Yahtzee</summary>
   <summary xml:lang="de">„Kniffel“-Würfelspiel</summary>
+  <summary xml:lang="el">Παιχνίδι με ζάρια όπως το Yahtzee</summary>
   <summary xml:lang="en-GB">Yahtzee-like Dice Game</summary>
   <summary xml:lang="es">Juego de dados similar al Yahtzee</summary>
   <summary xml:lang="fi">Yatzy-mainen noppapeli</summary>
@@ -56,7 +57,6 @@
   <summary xml:lang="uk">Гра схожа на покер з кістками</summary>
   <summary xml:lang="x-test">xxYahtzee-like Dice Gamexx</summary>
   <summary xml:lang="zh-CN">类似 Yahtzee 的骰子游戏</summary>
-  <summary xml:lang="zh-TW">類似 Yahtzee 的骰子遊戲</summary>
   <description>
     <p>
       Kiriki is an addictive and fun dice game, designed to be played by as 
many as six players.
@@ -65,6 +65,7 @@
     <p xml:lang="ca">El Kiriki és un joc de daus addictiu i divertit, 
dissenyat per jugar-se fins a sis jugadors. Els participants tenen que recollir 
punts tirant cinc daus fins a tres vegades per cada torn.</p>
     <p xml:lang="ca-valencia">El Kiriki és un joc de daus addictiu i divertit, 
dissenyat per jugar-se fins a sis jugadors. Els participants tenen que recollir 
punts tirant cinc daus fins a tres vegades per cada torn.</p>
     <p xml:lang="de">Kiriki ist ein Würfelspiel, das mit bis zu sechs Spielern 
gespielt werden kann. Die Spieler sammeln Punkte, indem Sie die fünf Würfel in 
einem Zug bis zu drei Mal würfeln.</p>
+    <p xml:lang="el">Το Kiriki είναι ένα εθιστικό και ευχάριστο παιχνίδι με 
ζάρια, σχεδιασμένο να παίζεται μέχρι και με έξι παίκτες. Οι συμμετέχοντες 
συλλέγουν πόντους ρίχνοντας πέντε ζάρια μέχρι και τρεις φορές κάθε φορά.</p>
     <p xml:lang="en-GB">Kiriki is an addictive and fun dice game, designed to 
be played by as many as six players. Participants have to collect points by 
rolling five dice for up to three times per single turn.</p>
     <p xml:lang="es">Kiriki es un juego de dados divertido y adictivo, en el 
que pueden participar hasta seis jugadores. Los participantes deben reunir 
puntos tirando cinco dados hasta tres veces en cada turno.</p>
     <p xml:lang="fi">Kiriki on hauska ja koukuttava noppapeli, joka on 
suunniteltu jopa kuudelle pelaajalle. Pelaajat keräävät pisteitä heittämällä 
viittä noppaa enintään kolmesti kullakin vuorolla.</p>
@@ -85,7 +86,6 @@
     <p xml:lang="uk">Kiriki — захоплива гра у кістки. Її створено для гри, у 
якій братимуть участь не більше шести гравців. Учасники гри збирають очки, 
виконуючи до трьох кидків п’яти кісток кожного ходу.</p>
     <p xml:lang="x-test">xxKiriki is an addictive and fun dice game, designed 
to be played by as many as six players. Participants have to collect points by 
rolling five dice for up to three times per single turn.xx</p>
     <p xml:lang="zh-CN">Kiriki 
是一个吸引人的有趣的骰子游戏,设计最多六人游玩。参与者通过每轮最多重投三次骰子来收集点数。</p>
-    <p xml:lang="zh-TW">Kiriki 是個有趣的骰子遊戲,最多可以六個人玩。玩的人一輪擲五顆骰子,最多三次,並計算總點數。</p>
   </description>
   <url type="homepage">http://games.kde.org/game.php?game=kiriki</url>
   <url 
type="bugtracker">https://bugs.kde.org/enter_bug.cgi?format=guided&amp;product=kiriki</url>


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