On Oct 13, 2022, at 4:19 PM, Michael Richardson <mcr+i...@sandelman.ca> wrote:
> If I understand you correctly, the DHCPv6 option bytes would just be sliced
> up into 253 byte fragments, and then reassembled into DHCPv6 options.

  Largely, yes.

> The radius part need not respect the DHCPv6 option boundaries, but can fill
> each DHCPv6-Options with as much as the fragment as fits.

  Yes.

  Similar things happen already with EAP packets.  These are ~1K or more.  
RADIUS is just a transport, so "EAP goes in" and "EAP comes out".  The EAP 
contents are unmodified.

> Does Radius over TCP relax any of the 4K issue?

  No.  But it avoids fragmentation of UDP packets.  Which is positive.  And 
RADIUS/UDP needs to die anyways, so ....

  Taking a quick look, nothing else in RADIUS mandates support for longer than 
4K packets.  However, I believe that many implementations are happy to accept 
longer packets.

  i.e. it's 2022, I think that software can easily handle 64K buffers for 
network protocols.

  There's also RFC 7499 which supports fragmentation of CoA packets.  Perhaps a 
similar method could be used here, if required?

  Alan DeKok.

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