> I read > some documentation which suggests its so, but beat my head against the > wall for a bit and couldn't see my through it….any help out there for > this one?
the documentation on the wiki? http://osflash.org/doku.php?id=swfmill#assigning_a_class_to_a_movieclip if so, let me know what's not clear so i can update it. hth, mark On 6/24/05, Brooks Andrus <[EMAIL PROTECTED]> wrote: > Hey I just started playing around with swfmill last night and I gotta > that app freaking rocks. One question, how do I go about associating a > class with a library asset. I normally would do this in the IDE, but > I've seen the __Packages trick in conjunction with > Object.registerClass—is this still the only way to go? Is there a way > I can cleanly add register a class with a symbol using swfmill? I read > some documentation which suggests its so, but beat my head against the > wall for a bit and couldn't see my through it….any help out there for > this one? > > Regards, > > Brooks > > _______________________________________________ > osflash mailing list > [email protected] > http://osflash.org/mailman/listinfo/osflash_osflash.org > > > -- http://snafoo.org/ jabber: [EMAIL PROTECTED]
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