> I read
> some documentation which suggests its so, but beat my head against the
> wall for a bit and couldn't see my through it….any help out there for
> this one?

the documentation on the wiki?
http://osflash.org/doku.php?id=swfmill#assigning_a_class_to_a_movieclip

if so, let me know what's not clear so i can update it.

hth,
mark


On 6/24/05, Brooks Andrus <[EMAIL PROTECTED]> wrote:
> Hey I just started playing around with swfmill last night and I gotta
> that app freaking rocks. One question, how do I go about associating a
> class with a library asset. I normally would do this in the IDE, but
> I've seen the __Packages trick in conjunction with
> Object.registerClass—is this still the only way to go? Is there a way
> I can cleanly add register a class with a symbol using swfmill? I read
> some documentation which suggests its so, but beat my head against the
> wall for a bit and couldn't see my through it….any help out there for
> this one?
> 
> Regards,
> 
> Brooks
> 
> _______________________________________________
> osflash mailing list
> [email protected]
> http://osflash.org/mailman/listinfo/osflash_osflash.org
> 
> 
> 


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