ok, ok

After some test, I notice the following:

- in Log.as you must update loggerName with your favourite logger, as
I'm using Flashout:

 private var _loggerName:String = FlashoutLogger.LOGGER_NAME;

- You must import Log and use it at least one time.

- if you are using Flashout, replace in Traces tab the
Flashout.tracereplacer by:

Log.addMessage


Now you can see all your flashout traces in the new panel, witch is
great beacuse the flashout log panel was a pain as we must to change
frow preview to log view.

: )


2005/8/7, //PolyKrom\ <[EMAIL PROTECTED]>:
> Forget previous... import Log is needed .. i've just used a swf input
> using -keep that has already Log class included..
> So you need to import Log and force it for mtasc.. as Feng mention..
> 
> sorry for confusion
> 
> F.
> 
> ----- Original Message -----
> From: "//PolyKrom\\" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>; "Open Source Flash Mailing List"
> <[email protected]>
> Sent: Sunday, August 07, 2005 4:59 PM
> Subject: Re: [osflash] Re:New AS Logger panel in ASDT
> 
> 
> > No need to import Log in Application... Just add a Logger to your project
> > ,add -trace Log.AddMessage to your build,
> > click on  the green arrow button in the AS Logger and you'll have a the
> > traces output in the AS Logger !!
> > You can use a simple trace("message",levelId) or FlashOut Traces and other
> > types (don't know how to use others)..
> > For the simple trace, You have the following level for your traces :
> > 0:Info,1:Error,2:Warning ..
> >
> > It rocks !!
> >
> >
> >
> > ----- Original Message -----
> > From: <[EMAIL PROTECTED]>
> > To: <[email protected]>
> > Sent: Sunday, August 07, 2005 5:21 PM
> > Subject: [osflash] Re:New AS Logger panel in ASDT
> >
> >
> >> Hi, Carlos ;
> >>
> >> try this:
> >> in Actionscript Perspective, in Navigator
> >> select project, right click --> add Logger to Project
> >>
> >> then the virtual folder "logger" should appear in your
> >> project.
> >>
> >> in Application.as
> >> import Log;
> >> class Application
> >> {
> >>    private var _log:Log; // force mtasc to compile Log.as
> >>    function Application(createdBy)
> >> {
> >>  // Re-assigment of _root to Application instance
> >>  createdBy.__proto__ = this.__proto__;
> >>  createdBy.__constructor__ = Application;
> >>  this = createdBy;
> >>  setup(); }
> >> public function setup()
> >> {
> >>        TRACE("hello world");
> >>  } public static function main(createdBy:MovieClip)
> >> {
> >>      var app = new Application(createdBy);
> >> }
> >> }; // end of class
> >>
> >> in your build file
> >>
> >> use -trace Log.addMessage
> >>
> >> finnaly don't forget to "start logger" green button in your
> >> AS Logger panel.
> >>
> >> Hope this help!
> >>
> >> Feng Hua
> >>
> >>
> >> Message: 2
> >> Date: Sun, 7 Aug 2005 11:30:56 +0200
> >> From: Carlos Rovira <[EMAIL PROTECTED]>
> >> Subject: [osflash] New AS Logger panel in ASDT
> >> To: Open Source Flash Mailing List <[email protected]>
> >> Message-ID: <[EMAIL PROTECTED]>
> >> Content-Type: text/plain; charset=ISO-8859-1
> >>
> >> Hi List,
> >>
> >> Someone knows how this new feature works?, I start the AS Logger, but
> >> I don't know what's expecting this new panel...
> >>
> >> --
> >> ::| Carlos Rovira
> >> ::| http://www.carlosrovira.com
> >>
> >>
> >> _______________________________________________
> >> osflash mailing list
> >> [email protected]
> >> http://osflash.org/mailman/listinfo/osflash_osflash.org
> >
> >
> > _______________________________________________
> > osflash mailing list
> > [email protected]
> > http://osflash.org/mailman/listinfo/osflash_osflash.org
> 
> 
> _______________________________________________
> osflash mailing list
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> 


-- 
::| Carlos Rovira
::| http://www.carlosrovira.com

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