Hi Feng !

Read my previous post :

"Forget previous... import Log is needed .. i've just used a swf input
using -keep that has already Log class included..
So you need to import Log and force it for mtasc.. as Feng mention.."

....
----- Original Message ----- From: "fhua.software" <[EMAIL PROTECTED]>
To: <[email protected]>
Cc: <[EMAIL PROTECTED]>
Sent: Sunday, August 07, 2005 5:39 PM
Subject: Re: [osflash] Re:New AS Logger panel in ASDT


Hi PolyKrom,

It's strange, if i did not import Log and use var _log:Log in my class
, then i must use -trace Log.addMessage Log.as
(which did the same thing) in my build file, otherwise it doesn't work for me.


by the way, i use MTASC 1.09 and build.xml not Flashout.

Feng Hua

On 8/7/05, //PolyKrom\ <[EMAIL PROTECTED]> wrote:
No need to import Log in Application... Just add a Logger to your project
,add -trace Log.AddMessage to your build,
click on  the green arrow button in the AS Logger and you'll have a the
traces output in the AS Logger !!
You can use a simple trace("message",levelId) or FlashOut Traces and other
types (don't know how to use others)..
For the simple trace, You have the following level for your traces :
0:Info,1:Error,2:Warning ..

It rocks !!



----- Original Message -----
From: <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Sunday, August 07, 2005 5:21 PM
Subject: [osflash] Re:New AS Logger panel in ASDT


> Hi, Carlos ;
>
> try this:
> in Actionscript Perspective, in Navigator
> select project, right click --> add Logger to Project
>
> then the virtual folder "logger" should appear in your
> project.
>
> in Application.as
> import Log;
> class Application
> {
>    private var _log:Log; // force mtasc to compile Log.as
>    function Application(createdBy)
> {
>  // Re-assigment of _root to Application instance
>  createdBy.__proto__ = this.__proto__;
>  createdBy.__constructor__ = Application;
>  this = createdBy;
>  setup(); }
> public function setup()
> {
>        TRACE("hello world");
>  } public static function main(createdBy:MovieClip)
> {
>      var app = new Application(createdBy);
> }
> }; // end of class
>
> in your build file
>
> use -trace Log.addMessage
>
> finnaly don't forget to "start logger" green button in your
> AS Logger panel.
>
> Hope this help!
>
> Feng Hua
>
>
> Message: 2
> Date: Sun, 7 Aug 2005 11:30:56 +0200
> From: Carlos Rovira <[EMAIL PROTECTED]>
> Subject: [osflash] New AS Logger panel in ASDT
> To: Open Source Flash Mailing List <[email protected]>
> Message-ID: <[EMAIL PROTECTED]>
> Content-Type: text/plain; charset=ISO-8859-1
>
> Hi List,
>
> Someone knows how this new feature works?, I start the AS Logger, but
> I don't know what's expecting this new panel...
>
> --
> ::| Carlos Rovira
> ::| http://www.carlosrovira.com
>
>
> _______________________________________________
> osflash mailing list
> [email protected]
> http://osflash.org/mailman/listinfo/osflash_osflash.org




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