Too bad none of the Adobe imaging engineers are on this list ... Hint
hint, nudge nudge.
Martin Wood wrote:
Theres also this
http://rsb.info.nih.gov/ij/
which has a lot of plugins, generally geared towards image processing
more than to visual effects, but theres no right or wrong way to use
them.
Its open source and the plugin architecture is quite simple so may
provide a reasonable basis upon which to build an extensible special
effects library.
as you say a good starting point is getting a nice clean interface for
providing filters / plugins. Im not sure if they would need to be
seperated by type.
Perhaps a higher level abstraction for a generic image plugin could be
used, which would wrap the built-in filters and allow for code based
filters to be used in a similar fashion.
anyway, just thinking aloud :)
martin
Luke Hubbard ([EMAIL PROTECTED]) wrote:
We have a simple class which makes an converts to bitmap data to
grayscale.
After creating it I looked at creating an antialias filter. With some
googlin I found a collection of java filter classes which provided
lots of filters.
http://www.jhlabs.com/ip/index.html
I looked at converting the whole lot to actionscript using j2as but
some of the classes relied on a few awt classes and it was getting
late :) Even if they cant be converted to actionscript they are an
excellent resource for people looking implement somthing similar in
actionscript.
I know there are big performance issues with manipulating bitmap data
using maths compared to using the built in filters however for some
situations it just does the trick.
Probably the first place to start is a common set of interfaces for
filters separated by type.
Anyway great idea.
-- luke
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