> I think that both Red5 and Actionstep could welcome this work. It is
> certainly an issue that both projects need to address.

Cool.

> 
> I should also mention that some sort of a command stack is 
> really important
> to internal processing across frames within the player as 
> well and that I'm
> not aware of any commonly reused solution for this. Whatever 
> the design is,
> In order to be generally reusable, I think it should also 
> accomodate this
> case so that a controller within the player can be used to process the
> command stack as well as a server. (An example use case is to 
> attach, say
> 2000 movieclips, 10 per frame or 10 per tenth of a second in 
> some sort of
> RunQueue.).
> 

Ok. Guess I should put some kind of package and documentation together. 
Is there anywhere to host it?

Cheers,
Justin

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