On Jan 2, 2006, at 4:05 PM, John Dowdell wrote: > Jonas Beckeman wrote: >> But what about patents? I don't know what is involved here, but >> wouldn't a >> competing player probably infringe on hundreds of MM patents, >> regardless of >> if it's a commercial product or not? And how would international >> law apply? > > I don't know about patents or international law, but I do know that > the Macromedia Flash Player includes licensed technology from other > developers -- video and audio codecs, for instance. It's hard for > me to see how a clone player could actually work.
There are only two such codecs that are not based on an open standard: the Nellymoser audio codec and the On2 VP2 video codec. I can't imagine that either is very common because the On2 codec is new in Flash 8, and the Nellymoser codec isn't default (and is designed for voice). It's definitely possible to develop a complete Flash 5 player without implementing any proprietary codecs. -bob _______________________________________________ osflash mailing list [email protected] http://osflash.org/mailman/listinfo/osflash_osflash.org
