Hi,
keep in mind that createClassObject is actually an attachMovie wrapper
method. So, for it to work, you need to attach stuff on the loaded
movie clip.

For example, if you used loadMovie to load into a clip called
"holder_mc", then you would have to use
holder_mc.createClassObject/attachMovie.

On 4/27/06, awflasher <[EMAIL PROTECTED]> wrote:
>
> I made some Applications with V2 components. With a main-container, such
> like "main.swf".
> But when using "loadMovie", the V2 compoents works strange.
>
> How does a FVM(Flash Virtue Machine) or a Flashplayer work when a
> "loadMovie" is triggered?
>
> If I have already used one V2 compoents , like "ComboBox" in the "main.swf",
> can I just use something like "createClassObject(mx.controls.ComboBox" etc
> in the sub swfs(to be loaded by main.swf) to create an instance on the
> scene?
>
> And ... when some Class is loaded in main.swf, is it mean that I don't need
> to import again in the sub swfs?
>
> And ... I guess the loadMovie or MovieClipLoader are implemented in the same
> method, and is Asynchronous. Am I right?
>
> Thanks in advance.
>
>
>
>
>
>
>
>
>
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--
Ray Chuan
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