Either is OK.
Store or transfer data in the way only known to you.Codec the data at both
sides.


On 4/19/07, Ogla Sungutay <[EMAIL PROTECTED]> wrote:

Hi all!

I'd like to get your advice on a security issue regarding the client swf
and the user.

The key problem is this:
The server will send the swf  some critical data to be processed and
stored, that should be hidden from the user.  Likewise the swf could send
some critical data  about the state of the swf application back to the
server without giving any information to the user.

Could a local shared object stored in binary format achieve this?
Or Flash Remoting could play a part somehow?
Could we send and receive binary data between a .NET Server and the FP 8
Player?

Thanks guys, I appreciate any feedback on these.




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